//
// Created by sebastian on 30.07.26.
//

#ifndef COLORRACE_TEXTUREIMPORTER_H
#define COLORRACE_TEXTUREIMPORTER_H
#include <filesystem>

#include "loader/assets/RawAssetData.h"


namespace engine {
    class TextureImporter {
    public:
        static RawTextureData import(const std::filesystem::path& path, bool flipY = true);
    };

}

#endif //COLORRACE_TEXTUREIMPORTER_H
