//
// Created by sebastian on 05.08.26.
//

#ifndef COLORRACE_PATHNODE_H
#define COLORRACE_PATHNODE_H
#include "ludo/LudoTypes.h"

struct PathNode {
    ludo::PieceState state;
    int position;

    friend bool operator==(const PathNode& lhs, const PathNode& rhs) {
        return lhs.state == rhs.state && lhs.position == rhs.position;
    }
};
#endif //COLORRACE_PATHNODE_H
