//
// Created by sebastian on 05.08.26.
//

#ifndef COLORRACE_ANIMATIONMARKEREVENT_H
#define COLORRACE_ANIMATIONMARKEREVENT_H
#include <string>

#include "ecs/Entity.h"

namespace engine::animation {
    struct AnimationMarkerEvent {
        engine::Entity entity;
        std::string tag;
    };
}

#endif //COLORRACE_ANIMATIONMARKEREVENT_H
