ColorRace/game/src/ludo
2026-08-05 18:34:02 +02:00
..
ecs/highlight ADD: HighlightSystem 2026-08-04 16:12:32 +02:00
gameMode UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
BoardLayout.cpp ADD: AnimationSystem + Tests 2026-08-05 06:41:08 +02:00
BoardLayout.h ADD: Boardlayout + Fix Section Name 2026-08-02 17:38:07 +02:00
DiceSource.cpp ADD: AnimationSystem + Tests 2026-08-05 06:41:08 +02:00
DiceSource.h ADD: AnimationSystem + Tests 2026-08-05 06:41:08 +02:00
LudoAiController.cpp UPD: Remove thinking... spam 2026-08-05 07:19:09 +02:00
LudoAiController.h ADD: Basic AI 2026-08-02 21:52:16 +02:00
LudoGameMode.cpp UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
LudoGameMode.h UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
LudoGameState.cpp FIX: Animation for Capturing 2026-08-05 09:37:09 +02:00
LudoGameState.h FIX: Animation for Capturing 2026-08-05 09:37:09 +02:00
LudoRules.cpp UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
LudoRules.h UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
LudoTypes.h FIX: Correct Handling of Captured Case 2026-08-05 14:21:32 +02:00
PiecePresenter.cpp UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
PiecePresenter.h FIX: SIGSEGV 2026-08-05 17:26:57 +02:00
PresentationGameState.cpp WIP: GameController 2026-08-05 16:00:32 +02:00
PresentationGameState.h WIP: GameController 2026-08-05 16:00:32 +02:00