ConceptCreator/testModel/characters/Hicks Haddock.json

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{
"componentName": "Hicks Haddock",
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"componentDescription": "Das ist ein Test",
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"characterSpecificGamesystems": [
{
"componentName": "Characterstimmung",
"states": [
{
"stateLabel": "Fröhlich",
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"conditionMap": [
{
"scriptAccount": "Luftfeuchtigkeit",
"minValue": 0,
"maxValue": "10"
}
]
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},
{
"stateLabel": "Wütend",
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"conditionMap": []
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}
],
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"transitions": []
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}
]
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}