2024-04-13 06:55:21 +02:00
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{
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"componentName": "New Character",
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"componentDescription": "",
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2024-04-13 07:40:06 +02:00
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"characterSpecificGamesystems": [
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{
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"componentName": "SimpleTemplate 1",
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"states": [],
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"transitions": []
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},
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{
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"componentName": "SimpleTemplate 2",
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"states": [],
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"transitions": []
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}
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]
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2024-04-13 06:55:21 +02:00
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}
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