2024-03-22 10:01:47 +01:00
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{
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"componentName": "Hicks Haddock",
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2024-04-14 09:09:38 +02:00
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"componentDescription": "",
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2024-04-19 14:23:17 +02:00
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"characterSpecificTemplateSystems": [],
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"characterRelationGamesystems": [
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{
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"componentName": "Characterbeziehungssystem",
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"states": [
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{
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"stateLabel": "Feind",
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"conditionMap": []
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},
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{
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"stateLabel": "Freund",
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"conditionMap": []
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},
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{
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"stateLabel": "Fester Freund",
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"conditionMap": []
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}
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],
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"transitions": [
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{
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"startingState": "Feind",
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"endingState": "Freund",
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"conditionMap": [],
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"actionMap": []
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},
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{
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"startingState": "Freund",
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"conditionMap": [],
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"actionMap": []
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},
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{
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"startingState": "Freund",
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"endingState": "Fester Freund",
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"conditionMap": [],
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"actionMap": []
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},
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{
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"startingState": "Fester Freund",
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"endingState": "Feind",
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"conditionMap": [],
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"actionMap": []
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}
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]
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}
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]
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2024-03-22 10:01:47 +01:00
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}
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