diff --git a/src/app/editor/character-editor/character-editor.component.html b/src/app/editor/character-editor/character-editor.component.html
index f1246c4..aa7c41a 100644
--- a/src/app/editor/character-editor/character-editor.component.html
+++ b/src/app/editor/character-editor/character-editor.component.html
@@ -4,8 +4,8 @@
{{templateGamesystem.referenceGamesystem.componentName}}
+ (onSpecifyTemplate)="onSpecifyTemplate($event)"
+ (onUnspecifyTemplate)="onUnspecifyTemplate($event)">
diff --git a/src/app/editor/character-editor/character-editor.component.ts b/src/app/editor/character-editor/character-editor.component.ts
index d431c7b..e40f347 100644
--- a/src/app/editor/character-editor/character-editor.component.ts
+++ b/src/app/editor/character-editor/character-editor.component.ts
@@ -39,11 +39,11 @@ export class CharacterEditorComponent implements OnInit{
return this.character!.characterSpecificGamesystems.find(system => system.referenceGamesystem.componentName === referenceGamesystemName)
}
- onRemoveLastTemplateState(templateGamesystem: TemplateGamesystem) {
+ onUnspecifyTemplate(templateGamesystem: TemplateGamesystem) {
this.character!.removeCharacterSpecificGamesystem(templateGamesystem)
}
- onAddFirstTemplateState(templateGamesystem: TemplateGamesystem) {
+ onSpecifyTemplate(templateGamesystem: TemplateGamesystem) {
this.character!.addCharacterSpecificGamesystem(templateGamesystem)
}