diff --git a/src/app/project/serializer/GamesystemSerializer.ts b/src/app/project/serializer/GamesystemSerializer.ts index 8ffcafc..311ce30 100644 --- a/src/app/project/serializer/GamesystemSerializer.ts +++ b/src/app/project/serializer/GamesystemSerializer.ts @@ -7,7 +7,7 @@ import {ModelComponentType} from "../game-model/ModelComponentType"; export class GamesystemSerializer { - private static IGNORED_SIMPLE_ATTRIBUTES = ["parentGamesystem", 'incomingTransitions', "outgoingTransitions", "unsaved", "type"] + private static IGNORED_SIMPLE_ATTRIBUTES = ["parentGamesystem", 'incomingTransitions', "outgoingTransitions", "unsaved", "type", "conditionMap", "actionMap"] public static serializeGamesystems(gamesystems: Gamesystem[]): StoreComponent[] { let storedGamesystems: StoreComponent[] = []