Reset Selected Gamesystem after Deletion
All checks were successful
E2E Testing / test (push) Successful in 1m31s
All checks were successful
E2E Testing / test (push) Successful in 1m31s
This commit is contained in:
parent
87368f4e65
commit
7e672ec117
@ -146,10 +146,12 @@ export class AppComponent implements OnInit{
|
||||
} else {
|
||||
parentGamesystemName = this.gamesystemOverview!.selectedGamesystemName;
|
||||
}
|
||||
|
||||
|
||||
const createdGamesystem = this.gameModel!.createGamesystem("New Gamesystem", parentGamesystemName);
|
||||
if(createdGamesystem != undefined) {
|
||||
this.gamesystemOverview!.refresh();
|
||||
this.editor?.openGameModelComponent(createdGamesystem!);
|
||||
this.editor?.openGameModelComponent(createdGamesystem);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -102,6 +102,7 @@ export class GamescriptOverviewComponent implements OnInit {
|
||||
|
||||
refresh() {
|
||||
this.dataSource.data = this.gameModel!.gamesystems;
|
||||
this.resetSelectedGamesystem()
|
||||
}
|
||||
|
||||
resetSelectedGamesystem() {
|
||||
|
Loading…
Reference in New Issue
Block a user