Fix failing test (include duplicate check)
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E2E Testing / test (push) Successful in 1m26s
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E2E Testing / test (push) Successful in 1m26s
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@ -25,7 +25,10 @@ export class GameModel {
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}
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addGamesystem(gamesystem: Gamesystem<any, any>) {
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this._gamesystems.push(gamesystem);
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if(this.findGamesystem(gamesystem.componentName) == undefined) {
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this._gamesystems.push(gamesystem);
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}
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}
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removeGamesystem(gamesystem : Gamesystem<any, any>) {
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