Exclude SiblingTemplates to be automatically specified
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This commit is contained in:
Sebastian Böckelmann 2024-04-14 11:36:30 +02:00
parent 49521cba87
commit bf5403814a

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@ -23,7 +23,6 @@ export class Character extends ModelComponent implements TemplateElement {
} else if(gamesystem instanceof ProductTemplateSystem) {
this.characterSpecificTemplateSystems.push(gamesystem)
gamesystem.addTemplateElement(this)
gamesystem.innerGamesystems.forEach(innerGamesystem => this.addCharacterSpecificSimpleTemplatesystem(innerGamesystem))
}
if(gamesystem.parentGamesystem != undefined) {