Cleanup TestModel
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This commit is contained in:
Sebastian Böckelmann 2024-04-13 06:18:21 +02:00
parent 4e4013e1f9
commit c2ec239d49
10 changed files with 0 additions and 377 deletions

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@ -1,4 +0,0 @@
{
"componentName": "Astrid Hofferson",
"characterSpecificGamesystems": []
}

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@ -1,56 +0,0 @@
{
"componentName": "Hicks Haddock",
"componentDescription": "Das ist ein Test",
"characterSpecificGamesystems": [
{
"componentName": "Characterstimmung",
"states": [
{
"stateLabel": "Fröhlich",
"conditionMap": [
{
"scriptAccount": "Luftfeuchtigkeit",
"minValue": 0,
"maxValue": "10"
}
]
},
{
"stateLabel": "Wütend",
"conditionMap": []
},
{
"stateLabel": "Enttäuscht",
"conditionMap": [
{
"scriptAccount": "Luftfeuchtigkeit",
"minValue": 0,
"maxValue": "10"
}
]
}
],
"transitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Fröhlich",
"endingState": "Wütend",
"conditionMap": [
{
"scriptAccount": "Luftfeuchtigkeit",
"minValue": 0,
"maxValue": "10"
}
],
"actionMap": [
{
"changingValue": 0,
"scriptAccount": "New ScriptAccount"
}
]
}
]
}
]
}

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@ -1,34 +0,0 @@
{
"componentName": "Characterstimmung",
"componentDescription": "",
"states": [
{
"initial": true,
"conditions": [],
"stateLabel": "Fröhlich",
"stateDescription": ""
},
{
"initial": false,
"conditions": [],
"stateLabel": "Wütend",
"stateDescription": ""
},
{
"initial": false,
"conditions": [],
"stateLabel": "Enttäuscht",
"stateDescription": ""
}
],
"transitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Fröhlich",
"endingState": "Wütend",
"actionMap": {}
}
],
"templateType": 1
}

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@ -1,12 +0,0 @@
{
"componentName": "ProductGamesystem",
"componentDescription": "",
"childsystems": [
{
"componentName": "SimpleGamesystem 1"
},
{
"componentName": "SimpleGamesystem 2"
}
]
}

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@ -1,27 +0,0 @@
{
"componentName": "SimpleGamesystem 1",
"componentDescription": "",
"states": [
{
"initial": false,
"conditions": [],
"stateLabel": "A",
"stateDescription": ""
},
{
"initial": false,
"conditions": [],
"stateLabel": "B",
"stateDescription": ""
}
],
"transitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "A",
"endingState": "B"
}
],
"templateType": 0
}

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@ -1,27 +0,0 @@
{
"componentName": "SimpleGamesystem 2",
"componentDescription": "",
"states": [
{
"initial": false,
"conditions": [],
"stateLabel": "1",
"stateDescription": ""
},
{
"initial": false,
"conditions": [],
"stateLabel": "2",
"stateDescription": ""
}
],
"transitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "1",
"endingState": "2"
}
],
"templateType": 0
}

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@ -1,38 +0,0 @@
{
"componentName": "Testsystem",
"componentDescription": "",
"states": [
{
"initial": false,
"conditions": [],
"stateLabel": "A",
"stateDescription": ""
},
{
"initial": false,
"conditions": [],
"stateLabel": "B",
"stateDescription": ""
}
],
"transitions": [
{
"scriptAccountActions": [
{
"changingValue": 5,
"scriptAccount": "New ScriptAccount"
}
],
"scriptAccountConditions": [
{
"scriptAccount": "Temperature",
"minValue": 0,
"maxValue": "10"
}
],
"startingState": "A",
"endingState": "B"
}
],
"templateType": 0
}

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@ -1,86 +0,0 @@
{
"componentName": "Season",
"componentDescription": "Ein simples Gamesystem zur Modellierung verschiedener Jahreszeiten und deren Übergänge",
"states": [
{
"initial": true,
"conditions": [
{
"scriptAccount": "Temperature",
"minValue": 0,
"maxValue": "10"
}
],
"stateLabel": "Frühling",
"stateDescription": ""
},
{
"initial": false,
"conditions": [
{
"scriptAccount": "Temperature",
"minValue": "10",
"maxValue": "30"
}
],
"stateLabel": "Sommer",
"stateDescription": ""
},
{
"initial": false,
"conditions": [
{
"scriptAccount": "Temperature",
"minValue": "10",
"maxValue": "20"
}
],
"stateLabel": "Herbst",
"stateDescription": ""
},
{
"initial": false,
"conditions": [
{
"scriptAccount": "Temperature",
"minValue": "-10",
"maxValue": "10"
}
],
"stateLabel": "Winter",
"stateDescription": ""
}
],
"transitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Frühling",
"endingState": "Sommer"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Sommer",
"endingState": "Herbst"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Herbst",
"endingState": "Winter"
},
{
"scriptAccountActions": [
{
"changingValue": 10,
"scriptAccount": "Temperature"
}
],
"scriptAccountConditions": [],
"startingState": "Winter",
"endingState": "Frühling"
}
],
"templateType": 0
}

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@ -1,81 +0,0 @@
{
"componentName": "Weather",
"componentDescription": "A small Gamesystem about local weather events",
"states": [
{
"initial": true,
"conditions": [],
"stateLabel": "Sonne",
"stateDescription": ""
},
{
"initial": false,
"conditions": [
{
"scriptAccount": "Temperature",
"minValue": 0,
"maxValue": "30"
}
],
"stateLabel": "Regen",
"stateDescription": ""
},
{
"initial": false,
"conditions": [],
"stateLabel": "Wolke",
"stateDescription": ""
},
{
"initial": false,
"conditions": [
{
"scriptAccount": "Temperature",
"minValue": "-5",
"maxValue": 0
}
],
"stateLabel": "Schnee",
"stateDescription": ""
}
],
"transitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Sonne",
"endingState": "Wolke"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Wolke",
"endingState": "Sonne"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Wolke",
"endingState": "Regen"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Regen",
"endingState": "Wolke"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Wolke",
"endingState": "Schnee"
},
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": "Schnee",
"endingState": "Wolke"
}
],
"templateType": 0
}

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@ -1,12 +0,0 @@
{
"componentName": "Weathersystem",
"componentDescription": "Ein Wettersystem, dass sich aus normalem Wetter (Sonne, Regen, Wolke, Schnee, Sturm etc.) und zusätzlich den Jahreszeiten (Frühling, Sommer, Herbst, Winter, etc.) zusammensetzt.",
"childsystems": [
{
"componentName": "Season"
},
{
"componentName": "Weather"
}
]
}