diff --git a/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.html b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.html
new file mode 100644
index 0000000..fc7f81b
--- /dev/null
+++ b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.html
@@ -0,0 +1,8 @@
+
diff --git a/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.scss b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.scss
new file mode 100644
index 0000000..e69de29
diff --git a/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.spec.ts b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.spec.ts
new file mode 100644
index 0000000..fab76c6
--- /dev/null
+++ b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.spec.ts
@@ -0,0 +1,23 @@
+import { ComponentFixture, TestBed } from '@angular/core/testing';
+
+import { StateInitialCellComponent } from './state-initial-cell.component';
+
+describe('StateInitialCellComponent', () => {
+ let component: StateInitialCellComponent;
+ let fixture: ComponentFixture;
+
+ beforeEach(async () => {
+ await TestBed.configureTestingModule({
+ imports: [StateInitialCellComponent]
+ })
+ .compileComponents();
+
+ fixture = TestBed.createComponent(StateInitialCellComponent);
+ component = fixture.componentInstance;
+ fixture.detectChanges();
+ });
+
+ it('should create', () => {
+ expect(component).toBeTruthy();
+ });
+});
diff --git a/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.ts b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.ts
new file mode 100644
index 0000000..0858bb4
--- /dev/null
+++ b/src/app/editor/gamesystem-editor/state-editor/simple-state-editor/state-initial-cell/state-initial-cell.component.ts
@@ -0,0 +1,33 @@
+import {Component, Input} from '@angular/core';
+import {SimpleState} from "../../../../../project/game-model/gamesystems/states/SimpleState";
+import {NgIf} from "@angular/common";
+import {TemplateElement} from "../../../../../project/game-model/templates/TemplateElement";
+import {SimpleTemplateState} from "../../../../../project/game-model/templates/simpleGamesystem/SimpleTemplateState";
+
+@Component({
+ selector: 'app-state-initial-cell',
+ templateUrl: './state-initial-cell.component.html',
+ styleUrl: './state-initial-cell.component.scss'
+})
+export class StateInitialCellComponent {
+
+ @Input() state: SimpleState | undefined
+ @Input() editedState: SimpleState | undefined | null
+ @Input() templateElement: TemplateElement | undefined
+
+ get initialValue(): boolean {
+ if(this.templateElement != undefined && this.state instanceof SimpleTemplateState && this.state.initialMap.has(this.templateElement!)) {
+ return this.state!.initialMap.get(this.templateElement!)!
+ } else {
+ return this.state!.initial;
+ }
+ }
+
+ set initialValue(value: boolean) {
+ if(this.templateElement != undefined && this.state instanceof SimpleTemplateState && this.state.initialMap.has(this.templateElement!)) {
+ this.state.initialMap.set(this.templateElement!, value)
+ } else {
+ this.state!.initial = value;
+ }
+ }
+}