Persist ScriptAccountActions to TemplateTransition
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This commit is contained in:
Sebastian Böckelmann 2024-04-11 17:52:59 +02:00
parent b9b5384ca4
commit f11e290a6b
5 changed files with 39 additions and 8 deletions

View File

@ -1,4 +1,4 @@
<app-simple-state-editor [states]="simpleGamesystem!.states" [gamesystem]="simpleGamesystem" [scriptAccounts]="scriptAccunts" [templateReference]="templateReference"></app-simple-state-editor>
<div id="transition-editor">
<app-simple-transition-editor [gamesystem]="simpleGamesystem" [scriptAccounts]="scriptAccunts"></app-simple-transition-editor>
<app-simple-transition-editor [templateReference]="templateReference" [gamesystem]="simpleGamesystem" [scriptAccounts]="scriptAccunts"></app-simple-transition-editor>
</div>

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@ -3,6 +3,10 @@ import {MatTableDataSource} from "@angular/material/table";
import {ScriptAccount} from "../../../../project/game-model/scriptAccounts/ScriptAccount";
import {Transition} from "../../../../project/game-model/gamesystems/transitions/Transition";
import {ScriptAccountAction} from "../../../../project/game-model/gamesystems/actions/ScriptAccountAction";
import {Character} from "../../../../project/game-model/characters/Character";
import {
SimpleTemplateTransition
} from "../../../../project/game-model/gamesystems/transitions/SimpleTemplateTransition";
@Component({
selector: 'app-scriptaccount-action-editor',
@ -13,6 +17,7 @@ export class ScriptaccountActionEditorComponent implements OnInit{
@Input() transition: Transition<any> | undefined
@Input() scriptAccounts: ScriptAccount[] = []
@Input() enableEditing: boolean = false;
@Input() templateReference: Character | undefined
dataSource: MatTableDataSource<ScriptAccountAction> = new MatTableDataSource();
displayedColumns: string[] = ['scriptAccount', "valueChange", 'edit', 'delete'];
@ -21,7 +26,17 @@ export class ScriptaccountActionEditorComponent implements OnInit{
addedAction: ScriptAccountAction | undefined
ngOnInit() {
this.dataSource.data = this.transition!.scriptAccountActions.map(action => action);
if(this.transition instanceof SimpleTemplateTransition && this.templateReference instanceof Character) {
if(this.transition!.actionMap.has(this.templateReference!)) {
this.dataSource.data = this.transition!.actionMap.get(this.templateReference)!
} else {
this.dataSource.data = this.transition!.scriptAccountActions
}
} else {
this.dataSource.data = this.transition!.scriptAccountActions
}
if(!this.enableEditing) {
this.displayedColumns = this.displayedColumns.slice(0, -2);
@ -41,12 +56,21 @@ export class ScriptaccountActionEditorComponent implements OnInit{
finishEditing() {
if(this.addedAction != undefined && this.addedAction.scriptAccount.componentName !== '') {
if(this.transition instanceof SimpleTemplateTransition && this.templateReference instanceof Character) {
const templateTransition = this.transition as SimpleTemplateTransition<Character>
if(templateTransition.actionMap.has(this.templateReference!)) {
templateTransition.actionMap.get(this.templateReference!)!.push(this.addedAction)
} else {
templateTransition.actionMap.set(this.templateReference!, [this.addedAction]);
}
this.dataSource.data = this.transition!.actionMap.get(this.templateReference)!;
} else {
this.transition?.addScriptAccountAction(this.addedAction)
console.log(this.addedAction.scriptAccount)
this.dataSource.data = this.transition!.scriptAccountActions;
console.log(this.dataSource.data.length, this.transition!.scriptAccountActions.length)
}
this.addedAction = undefined;
}
this.editedAction = undefined;
}

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@ -42,7 +42,7 @@
[@detailExpand]="element == expandedElement ? 'expanded' : 'collapsed'">
<div class="condition-action-container">
<div class="action-container">
<app-scriptaccount-action-editor [transition]="element" [scriptAccounts]="scriptAccounts" [enableEditing]="true"></app-scriptaccount-action-editor>
<app-scriptaccount-action-editor [transition]="element" [scriptAccounts]="scriptAccounts" [enableEditing]="true" [templateReference]="templateReference"></app-scriptaccount-action-editor>
</div>
<div class="condition-container">
<app-scriptaccount-condition-editor [conditions]="element.scriptAccountConditions" [scriptAccounts]="scriptAccounts" [enableEditiong]="true"

View File

@ -12,6 +12,7 @@ import {SimpleTemplateGamesystem} from "../../../../project/game-model/gamesyste
import {
SimpleTemplateTransition
} from "../../../../project/game-model/gamesystems/transitions/SimpleTemplateTransition";
import {Character} from "../../../../project/game-model/characters/Character";
@Component({
selector: 'app-simple-transition-editor',
templateUrl: './simple-transition-editor.component.html',
@ -29,6 +30,7 @@ export class SimpleTransitionEditorComponent implements OnInit {
@Input() gamesystem: SimpleGamesystem | undefined
@Input() scriptAccounts: ScriptAccount[] = []
@Input() referenceEditor: boolean = false
@Input() templateReference: Character | undefined
@Output() referenceTransitionEmitter: EventEmitter<SimpleTransition> = new EventEmitter<SimpleTransition>()
displayedColumns: string[] = ["starting-state", "ending-state", "edit", "delete"];
dataSource = new MatTableDataSource<SimpleTransition>();

View File

@ -71,7 +71,12 @@
"endingState": "Winter"
},
{
"scriptAccountActions": [],
"scriptAccountActions": [
{
"changingValue": 10,
"scriptAccount": "Temperature"
}
],
"scriptAccountConditions": [],
"startingState": "Winter",
"endingState": "Frühling"