Commit Graph

48 Commits

Author SHA1 Message Date
224468f088 Include ScriptAccountEditor in ProductTransitionEditor
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2024-06-15 14:03:18 +02:00
Sebastian Böckelmann
8fc57d3396 Implement Combinable Inventoryslots
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2024-05-11 15:34:25 +02:00
Sebastian Böckelmann
86097a898a Persist Character Inventory Slots
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2024-05-11 14:52:40 +02:00
Sebastian Böckelmann
7ea5b3dd78 Refactor Gamesystem Creation and fix Hierarchy Construction
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2024-05-11 08:28:08 +02:00
Sebastian Böckelmann
70904dae5c Create New Items
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2024-05-09 18:35:12 +02:00
Sebastian Böckelmann
1f1cf3f976 Remove items of old data format from persistence
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2024-05-09 16:16:30 +02:00
Sebastian Böckelmann
72fc9dbc05 Merge branch 'refs/heads/inventory-items-2'
# Conflicts:
#	app/main.ts
#	app/storage/ModelComponentFileDirectory.js
#	app/storage/ModelComponentFileDirectory.ts
#	app/storage/StoredGameModel.js
#	app/storage/StoredGameModel.ts
#	app/storage/loader/GameModelLoader.js
#	app/storage/loader/GameModelLoader.ts
#	app/storage/loader/ItemLoader.js
#	app/storage/loader/ItemLoader.ts
#	src/app/app.component.html
#	src/app/app.component.ts
#	src/app/app.module.ts
#	src/app/editor/editor.component.html
#	src/app/editor/editor.component.ts
#	src/app/project/game-model/GameModel.ts
#	src/app/project/game-model/ModelComponentType.ts
#	src/app/project/game-model/ModelComponentTypeUtillities.ts
#	src/app/project/game-model/inventory/Item.ts
#	src/app/project/serializer/ItemSerializer.ts
2024-05-09 16:10:05 +02:00
Sebastian Böckelmann
f01d8c4dab Parse Items
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2024-05-09 16:03:52 +02:00
Sebastian Böckelmann
cb2094aa49 Parse Itemgroups 2024-05-09 15:24:50 +02:00
Sebastian Böckelmann
73edf03fa0 Load Itemgroups
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2024-05-09 13:33:26 +02:00
Sebastian Böckelmann
1b2fd273bf Persist Items
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2024-05-09 10:03:57 +02:00
Sebastian Böckelmann
fed0ca99bf Persist Itemgroups
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2024-05-09 09:12:46 +02:00
Sebastian Böckelmann
8085b07264 Load Items
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2024-04-20 10:55:50 +02:00
Sebastian Böckelmann
8521d80881 Add templateElement to initialMap independent of conditionMap and serialize initialMap
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2024-04-19 20:59:45 +02:00
Sebastian Böckelmann
743af8c0a1 Serialize and Load Gernation Settings of Gamesystems
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2024-04-19 20:13:13 +02:00
Sebastian Böckelmann
0104df8084 Add generated isolated states to already generated states
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2024-04-19 19:53:31 +02:00
Sebastian Böckelmann
cfc23efb71 Introduce symmetric flag in Gamesystem Properties
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2024-04-19 15:52:52 +02:00
Sebastian Böckelmann
fee41efb21 Serialize and Load Character-Relation Specific Gamesystems
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2024-04-19 14:23:17 +02:00
Sebastian Böckelmann
93498845ec Add Character-Relation-Specific Gamesystems
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2024-04-19 12:52:20 +02:00
Sebastian Böckelmann
b2b4b936cd Introduce new TemplateType: Character-Relation
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2024-04-19 11:58:31 +02:00
Sebastian Böckelmann
c127a0122f Display Characterspecific ProductTransitions
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2024-04-14 11:59:30 +02:00
Sebastian Böckelmann
6496bd52c5 Persist and Load Characterspecified ProductTemplateSystems
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2024-04-14 11:42:45 +02:00
Sebastian Böckelmann
10a32df859 Load Templatetype of ProductTemplateGamesystems
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2024-04-14 11:20:36 +02:00
Sebastian Böckelmann
c1070ed1ff Don't override default conditions/actions when loading character specific gamesystem
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2024-04-14 09:32:19 +02:00
Sebastian Böckelmann
1f5ed46fed Use conditionMaps and actionMaps when TemplateEditing
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2024-04-14 09:09:38 +02:00
Sebastian Böckelmann
b178d8595a Display Characterspecific conditions in simple-state-editor
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2024-04-14 08:15:32 +02:00
Sebastian Böckelmann
cd48a10084 Introduce Basic concept of Templates for SimpleGamesystems and Characters
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2024-04-13 12:30:42 +02:00
Sebastian Böckelmann
0884709603 Persist Characters
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2024-03-22 10:01:47 +01:00
Sebastian Böckelmann
2416e226fc Load ScriptAccountActions
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2024-03-22 08:34:54 +01:00
Sebastian Böckelmann
679cb70487 Merge branch 'issue-17' into issue-15
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2024-03-22 08:25:27 +01:00
Sebastian Böckelmann
e6073d4f2f Save Gamesystems
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2024-03-20 19:35:24 +01:00
Sebastian Böckelmann
751d998625 Save ScriptAccount
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2024-03-20 16:23:37 +01:00
Sebastian Böckelmann
542515db6e Parse ScriptAccountConditions
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2024-03-20 15:15:08 +01:00
Sebastian Böckelmann
ed2f28760e Refactor Gamesystem parsing
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2024-03-20 11:19:32 +01:00
Sebastian Böckelmann
b62f93bfd5 Delete Gamesystems from Filesystem
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2024-03-19 17:55:11 +01:00
Sebastian Böckelmann
c4085a7cf9 Delete ScriptAccounts from Filesystem
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2024-03-19 17:03:07 +01:00
Sebastian Böckelmann
620e591c0b Load Initial Value of Simple State
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2024-03-19 16:33:17 +01:00
Sebastian Böckelmann
03bc18e679 Fix condition combining
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2024-03-19 16:07:58 +01:00
Sebastian Böckelmann
777cf9bc1d Consider state conditions in product transition generation
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2024-03-19 11:03:00 +01:00
Sebastian Böckelmann
b488049c28 Allow negative min and max for ScriptAccounts
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2024-03-19 10:39:47 +01:00
Sebastian Böckelmann
8c39762ede Store Structured Productgamesystems
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2024-03-18 17:22:32 +01:00
Sebastian Böckelmann
6d14328b9f Load Conditions & Actions for Transitions
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2024-03-18 17:15:07 +01:00
Sebastian Böckelmann
413d5eb925 Fix missing adding Button in action editor
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2024-03-18 16:43:50 +01:00
Sebastian Böckelmann
e033243389 Store conditions and simplify condition reference to component-name
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2024-03-18 16:33:39 +01:00
Sebastian Böckelmann
511043b764 Replace primary color with blue color in editor btns
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2024-03-18 16:09:03 +01:00
Sebastian Böckelmann
78a264aa26 Load ScriptAccounts
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2024-02-17 08:45:22 +01:00
Sebastian Böckelmann
d56166b245 Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
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2024-02-17 07:30:29 +01:00
Sebastian Böckelmann
599a7cdd1b First solution for storing ScriptAccounts
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2024-02-16 21:40:21 +01:00