Sebastian Böckelmann
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0104df8084
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Add generated isolated states to already generated states
E2E Testing / test (push) Failing after 1m31s
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2024-04-19 19:53:31 +02:00 |
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Sebastian Böckelmann
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87a0dd775e
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Generate isolated states only on demand
E2E Testing / test (push) Successful in 1m40s
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2024-04-19 17:50:03 +02:00 |
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Sebastian Böckelmann
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cfc23efb71
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Introduce symmetric flag in Gamesystem Properties
E2E Testing / test (push) Successful in 1m36s
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2024-04-19 15:52:52 +02:00 |
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Sebastian Böckelmann
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98ef46b83a
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Adapt Product Gamesystem Editor for Productsystems with identical innersystems
E2E Testing / test (push) Successful in 1m32s
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2024-04-19 15:27:23 +02:00 |
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Sebastian Böckelmann
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3efa612435
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Open CharacterRelationSpecific Gamesystem in GamesystemEditor
E2E Testing / test (push) Successful in 1m33s
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2024-04-19 14:52:59 +02:00 |
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Sebastian Böckelmann
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5074396f88
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Fix wrong reference to characterRelationGamesystems
E2E Testing / test (push) Successful in 1m32s
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2024-04-19 14:24:00 +02:00 |
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Sebastian Böckelmann
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93498845ec
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Add Character-Relation-Specific Gamesystems
E2E Testing / test (push) Successful in 1m34s
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2024-04-19 12:52:20 +02:00 |
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Sebastian Böckelmann
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26db5392a4
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Introduce Concept of Character-Relations
E2E Testing / test (push) Successful in 1m33s
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2024-04-19 12:32:31 +02:00 |
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Sebastian Böckelmann
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c127a0122f
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Display Characterspecific ProductTransitions
E2E Testing / test (push) Successful in 1m30s
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2024-04-14 11:59:30 +02:00 |
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Sebastian Böckelmann
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ebd3a54120
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Display Characterspecific ProductStates
E2E Testing / test (push) Successful in 1m33s
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2024-04-14 11:55:06 +02:00 |
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Sebastian Böckelmann
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1f5ed46fed
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Use conditionMaps and actionMaps when TemplateEditing
E2E Testing / test (push) Successful in 1m33s
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2024-04-14 09:09:38 +02:00 |
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Sebastian Böckelmann
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877d90171f
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Add Default DisplayCondition Case
E2E Testing / test (push) Successful in 1m34s
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2024-04-14 08:18:25 +02:00 |
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Sebastian Böckelmann
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b178d8595a
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Display Characterspecific conditions in simple-state-editor
E2E Testing / test (push) Failing after 1m30s
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2024-04-14 08:15:32 +02:00 |
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Sebastian Böckelmann
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fc77868d42
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Store min and max value of conditions as numbers
E2E Testing / test (push) Successful in 1m37s
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2024-04-14 08:03:17 +02:00 |
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Sebastian Böckelmann
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5a2282ddd3
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Specify Templatesystem
E2E Testing / test (push) Successful in 1m30s
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2024-04-14 07:57:50 +02:00 |
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Sebastian Böckelmann
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4868495e70
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Open TemplateSpecificatir Dialog
E2E Testing / test (push) Failing after 1m35s
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2024-04-14 07:50:38 +02:00 |
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Sebastian Böckelmann
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91ee3850d2
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Open Character Editor
E2E Testing / test (push) Successful in 1m37s
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2024-03-22 09:35:13 +01:00 |
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Sebastian Böckelmann
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8016f55e85
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Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
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2024-03-20 09:26:14 +01:00 |
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Sebastian Böckelmann
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03bc18e679
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Fix condition combining
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 16:07:58 +01:00 |
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Sebastian Böckelmann
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4a7c87ecea
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Expand Product Transitions
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 15:54:02 +01:00 |
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Sebastian Böckelmann
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983542ad3b
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Visualize Conditions of ProductStates
E2E Testing / test (push) Successful in 1m33s
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2024-03-19 15:13:02 +01:00 |
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Sebastian Böckelmann
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b488049c28
|
Allow negative min and max for ScriptAccounts
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 10:39:47 +01:00 |
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Sebastian Böckelmann
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02ba26ea44
|
Load Conditions from Disk for States
E2E Testing / test (push) Successful in 1m30s
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2024-03-18 17:05:18 +01:00 |
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Sebastian Böckelmann
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413d5eb925
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Fix missing adding Button in action editor
E2E Testing / test (push) Successful in 1m31s
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2024-03-18 16:43:50 +01:00 |
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Sebastian Böckelmann
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e033243389
|
Store conditions and simplify condition reference to component-name
E2E Testing / test (push) Successful in 1m33s
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2024-03-18 16:33:39 +01:00 |
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Sebastian Böckelmann
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511043b764
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Replace primary color with blue color in editor btns
E2E Testing / test (push) Successful in 1m29s
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2024-03-18 16:09:03 +01:00 |
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Sebastian Böckelmann
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2e6bddc099
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Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 18:22:38 +01:00 |
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Sebastian Böckelmann
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5dafce8a91
|
Condition Editor for StateConditions
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 17:50:08 +01:00 |
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Sebastian Böckelmann
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8f45d18e40
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Restyle Condition and Action Editor in SimpleTransitionEditor
E2E Testing / test (push) Successful in 1m37s
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2024-02-18 17:41:02 +01:00 |
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Sebastian Böckelmann
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18ff86840c
|
Delete Conditions
E2E Testing / test (push) Successful in 1m30s
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2024-02-18 17:24:10 +01:00 |
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Sebastian Böckelmann
|
c0bdbd5f40
|
Edit existing Conditions
E2E Testing / test (push) Successful in 1m44s
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2024-02-18 17:20:38 +01:00 |
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Sebastian Böckelmann
|
79eee273a0
|
Fix duplicate condition and displaying min twice instead of min and max value
E2E Testing / test (push) Successful in 1m35s
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2024-02-18 17:17:39 +01:00 |
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Sebastian Böckelmann
|
80dcfb33bf
|
Introduce Conditions to State and simple (not functional ConditionEditor)
E2E Testing / test (push) Successful in 1m32s
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2024-02-17 21:50:57 +01:00 |
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Sebastian Böckelmann
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b5e3b8ee53
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Visualize and Edit Actions for Transitions
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 17:05:46 +01:00 |
|
Sebastian Böckelmann
|
f38626683e
|
Refactor Gamesystems
E2E Testing / test (push) Successful in 1m33s
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2024-02-17 15:38:51 +01:00 |
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Sebastian Böckelmann
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d56166b245
|
Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 07:30:29 +01:00 |
|
Sebastian Böckelmann
|
599a7cdd1b
|
First solution for storing ScriptAccounts
E2E Testing / test (push) Successful in 1m36s
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2024-02-16 21:40:21 +01:00 |
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Sebastian Böckelmann
|
bfe500426f
|
Filter SimpleStates by StateLabel
E2E Testing / test (push) Successful in 1m32s
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2024-02-16 19:54:36 +01:00 |
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Sebastian Böckelmann
|
41452f0b9d
|
Filter SimpleTransition by StateLabel
E2E Testing / test (push) Successful in 1m36s
|
2024-02-16 19:51:16 +01:00 |
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Sebastian Böckelmann
|
02d9fcbbba
|
Filter ProductState after StateLabel
E2E Testing / test (push) Successful in 1m30s
|
2024-02-16 19:34:11 +01:00 |
|
Sebastian Böckelmann
|
153140a1bf
|
Import MatTooTip in app.module
E2E Testing / test (push) Successful in 1m27s
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2024-02-16 18:38:50 +01:00 |
|
Sebastian Böckelmann
|
e62f156eb2
|
Make ProductGamesystemEditor, ProductState and ProductTransitionEditor not standalone
E2E Testing / test (push) Failing after 1m27s
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2024-02-16 18:35:27 +01:00 |
|
Sebastian Böckelmann
|
9e43b3901c
|
Filter ProductTransitions by Statelabel
E2E Testing / test (push) Failing after 1m29s
|
2024-02-16 18:30:01 +01:00 |
|
Sebastian Böckelmann
|
18bdacb5e9
|
OpenGamesystemEditor from ProductTransitionEditor
E2E Testing / test (push) Successful in 1m29s
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2024-02-16 17:58:42 +01:00 |
|
Sebastian Böckelmann
|
086cde3873
|
Show state description in product state and product transition visualiser
E2E Testing / test (push) Successful in 1m40s
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2024-02-16 17:52:32 +01:00 |
|
Sebastian Böckelmann
|
fff4b6214f
|
Simple Visualization of ProductTransitions
E2E Testing / test (push) Successful in 1m29s
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2024-02-16 17:29:19 +01:00 |
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Sebastian Böckelmann
|
fa7a59ffc4
|
Switch active tab if opening component that is already opened
E2E Testing / test (push) Successful in 1m32s
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2024-02-15 20:47:26 +01:00 |
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Sebastian Böckelmann
|
8f45063d4f
|
Change displayed tab when a new one is opened
E2E Testing / test (push) Successful in 1m25s
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2024-02-12 18:34:23 +01:00 |
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Sebastian Böckelmann
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125b2a7ece
|
Open Gamesystem when clicking on button
E2E Testing / test (push) Successful in 1m29s
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2024-02-12 18:29:45 +01:00 |
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Sebastian Böckelmann
|
8f5d366dd9
|
Display Initial Value of ProductStates in their Visualizer
E2E Testing / test (push) Successful in 1m29s
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2024-02-12 18:07:30 +01:00 |
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