Sebastian Böckelmann
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fed0ca99bf
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Persist Itemgroups
E2E Testing / test (push) Successful in 1m33s
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2024-05-09 09:12:46 +02:00 |
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Sebastian Böckelmann
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e890d89cc8
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Load Characters from Persistence
E2E Testing / test (push) Successful in 1m31s
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2024-03-22 10:13:50 +01:00 |
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Sebastian Böckelmann
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0884709603
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Persist Characters
E2E Testing / test (push) Successful in 1m41s
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2024-03-22 10:01:47 +01:00 |
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Sebastian Böckelmann
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50963387f0
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Fix wrong files for newly created ProductGamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-22 07:43:52 +01:00 |
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Sebastian Böckelmann
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c184c667fd
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Delete Unreferenced Gamesystems
E2E Testing / test (push) Failing after 1m42s
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2024-03-21 08:43:28 +01:00 |
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Sebastian Böckelmann
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e6073d4f2f
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Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-20 19:35:24 +01:00 |
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Sebastian Böckelmann
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751d998625
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Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
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2024-03-20 16:23:37 +01:00 |
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Sebastian Böckelmann
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542515db6e
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Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 15:15:08 +01:00 |
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Sebastian Böckelmann
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ad36913ff9
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Project Service had to be deleted as the gamemodel binding would suffer flexibility
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 12:50:47 +01:00 |
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Sebastian Böckelmann
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ed2f28760e
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Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
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2024-03-20 11:19:32 +01:00 |
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Sebastian Böckelmann
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b31f72475a
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Introduce Project Service as interface to persistance of gamemodel
E2E Testing / test (push) Failing after 1m31s
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2024-03-20 09:26:52 +01:00 |
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Sebastian Böckelmann
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8016f55e85
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Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
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2024-03-20 09:26:14 +01:00 |
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