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224468f088
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Include ScriptAccountEditor in ProductTransitionEditor
E2E Testing / test (push) Successful in 1m18s
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2024-06-15 14:03:18 +02:00 |
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Sebastian Böckelmann
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8fc57d3396
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Implement Combinable Inventoryslots
E2E Testing / test (push) Successful in 1m32s
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2024-05-11 15:34:25 +02:00 |
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Sebastian Böckelmann
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86097a898a
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Persist Character Inventory Slots
E2E Testing / test (push) Successful in 1m33s
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2024-05-11 14:52:40 +02:00 |
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Sebastian Böckelmann
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7ea5b3dd78
|
Refactor Gamesystem Creation and fix Hierarchy Construction
E2E Testing / test (push) Failing after 1m33s
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2024-05-11 08:28:08 +02:00 |
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Sebastian Böckelmann
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70904dae5c
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Create New Items
E2E Testing / test (push) Successful in 1m34s
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2024-05-09 18:35:12 +02:00 |
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Sebastian Böckelmann
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1f1cf3f976
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Remove items of old data format from persistence
E2E Testing / test (push) Successful in 1m33s
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2024-05-09 16:16:30 +02:00 |
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Sebastian Böckelmann
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72fc9dbc05
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Merge branch 'refs/heads/inventory-items-2'
# Conflicts:
# app/main.ts
# app/storage/ModelComponentFileDirectory.js
# app/storage/ModelComponentFileDirectory.ts
# app/storage/StoredGameModel.js
# app/storage/StoredGameModel.ts
# app/storage/loader/GameModelLoader.js
# app/storage/loader/GameModelLoader.ts
# app/storage/loader/ItemLoader.js
# app/storage/loader/ItemLoader.ts
# src/app/app.component.html
# src/app/app.component.ts
# src/app/app.module.ts
# src/app/editor/editor.component.html
# src/app/editor/editor.component.ts
# src/app/project/game-model/GameModel.ts
# src/app/project/game-model/ModelComponentType.ts
# src/app/project/game-model/ModelComponentTypeUtillities.ts
# src/app/project/game-model/inventory/Item.ts
# src/app/project/serializer/ItemSerializer.ts
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2024-05-09 16:10:05 +02:00 |
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Sebastian Böckelmann
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f01d8c4dab
|
Parse Items
E2E Testing / test (push) Successful in 1m33s
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2024-05-09 16:03:52 +02:00 |
|
Sebastian Böckelmann
|
cb2094aa49
|
Parse Itemgroups
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2024-05-09 15:24:50 +02:00 |
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Sebastian Böckelmann
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73edf03fa0
|
Load Itemgroups
E2E Testing / test (push) Successful in 1m37s
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2024-05-09 13:33:26 +02:00 |
|
Sebastian Böckelmann
|
1b2fd273bf
|
Persist Items
E2E Testing / test (push) Successful in 1m36s
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2024-05-09 10:03:57 +02:00 |
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Sebastian Böckelmann
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fed0ca99bf
|
Persist Itemgroups
E2E Testing / test (push) Successful in 1m33s
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2024-05-09 09:12:46 +02:00 |
|
Sebastian Böckelmann
|
8085b07264
|
Load Items
E2E Testing / test (push) Successful in 1m32s
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2024-04-20 10:55:50 +02:00 |
|
Sebastian Böckelmann
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8521d80881
|
Add templateElement to initialMap independent of conditionMap and serialize initialMap
E2E Testing / test (push) Successful in 1m35s
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2024-04-19 20:59:45 +02:00 |
|
Sebastian Böckelmann
|
743af8c0a1
|
Serialize and Load Gernation Settings of Gamesystems
E2E Testing / test (push) Successful in 1m34s
|
2024-04-19 20:13:13 +02:00 |
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Sebastian Böckelmann
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0104df8084
|
Add generated isolated states to already generated states
E2E Testing / test (push) Failing after 1m31s
|
2024-04-19 19:53:31 +02:00 |
|
Sebastian Böckelmann
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cfc23efb71
|
Introduce symmetric flag in Gamesystem Properties
E2E Testing / test (push) Successful in 1m36s
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2024-04-19 15:52:52 +02:00 |
|
Sebastian Böckelmann
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fee41efb21
|
Serialize and Load Character-Relation Specific Gamesystems
E2E Testing / test (push) Failing after 1m30s
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2024-04-19 14:23:17 +02:00 |
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Sebastian Böckelmann
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93498845ec
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Add Character-Relation-Specific Gamesystems
E2E Testing / test (push) Successful in 1m34s
|
2024-04-19 12:52:20 +02:00 |
|
Sebastian Böckelmann
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b2b4b936cd
|
Introduce new TemplateType: Character-Relation
E2E Testing / test (push) Successful in 1m41s
|
2024-04-19 11:58:31 +02:00 |
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Sebastian Böckelmann
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c127a0122f
|
Display Characterspecific ProductTransitions
E2E Testing / test (push) Successful in 1m30s
|
2024-04-14 11:59:30 +02:00 |
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Sebastian Böckelmann
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6496bd52c5
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Persist and Load Characterspecified ProductTemplateSystems
E2E Testing / test (push) Successful in 1m34s
|
2024-04-14 11:42:45 +02:00 |
|
Sebastian Böckelmann
|
10a32df859
|
Load Templatetype of ProductTemplateGamesystems
E2E Testing / test (push) Successful in 1m35s
|
2024-04-14 11:20:36 +02:00 |
|
Sebastian Böckelmann
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c1070ed1ff
|
Don't override default conditions/actions when loading character specific gamesystem
E2E Testing / test (push) Successful in 1m33s
|
2024-04-14 09:32:19 +02:00 |
|
Sebastian Böckelmann
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1f5ed46fed
|
Use conditionMaps and actionMaps when TemplateEditing
E2E Testing / test (push) Successful in 1m33s
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2024-04-14 09:09:38 +02:00 |
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Sebastian Böckelmann
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b178d8595a
|
Display Characterspecific conditions in simple-state-editor
E2E Testing / test (push) Failing after 1m30s
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2024-04-14 08:15:32 +02:00 |
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Sebastian Böckelmann
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cd48a10084
|
Introduce Basic concept of Templates for SimpleGamesystems and Characters
E2E Testing / test (push) Successful in 1m32s
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2024-04-13 12:30:42 +02:00 |
|
Sebastian Böckelmann
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0884709603
|
Persist Characters
E2E Testing / test (push) Successful in 1m41s
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2024-03-22 10:01:47 +01:00 |
|
Sebastian Böckelmann
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2416e226fc
|
Load ScriptAccountActions
E2E Testing / test (push) Successful in 1m39s
|
2024-03-22 08:34:54 +01:00 |
|
Sebastian Böckelmann
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679cb70487
|
Merge branch 'issue-17' into issue-15
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 08:25:27 +01:00 |
|
Sebastian Böckelmann
|
e6073d4f2f
|
Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
|
2024-03-20 19:35:24 +01:00 |
|
Sebastian Böckelmann
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751d998625
|
Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
|
2024-03-20 16:23:37 +01:00 |
|
Sebastian Böckelmann
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542515db6e
|
Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
|
2024-03-20 15:15:08 +01:00 |
|
Sebastian Böckelmann
|
ed2f28760e
|
Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
|
2024-03-20 11:19:32 +01:00 |
|
Sebastian Böckelmann
|
b62f93bfd5
|
Delete Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m36s
|
2024-03-19 17:55:11 +01:00 |
|
Sebastian Böckelmann
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c4085a7cf9
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Delete ScriptAccounts from Filesystem
E2E Testing / test (push) Successful in 1m36s
|
2024-03-19 17:03:07 +01:00 |
|
Sebastian Böckelmann
|
620e591c0b
|
Load Initial Value of Simple State
E2E Testing / test (push) Successful in 1m31s
|
2024-03-19 16:33:17 +01:00 |
|
Sebastian Böckelmann
|
03bc18e679
|
Fix condition combining
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 16:07:58 +01:00 |
|
Sebastian Böckelmann
|
777cf9bc1d
|
Consider state conditions in product transition generation
E2E Testing / test (push) Successful in 1m29s
|
2024-03-19 11:03:00 +01:00 |
|
Sebastian Böckelmann
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b488049c28
|
Allow negative min and max for ScriptAccounts
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 10:39:47 +01:00 |
|
Sebastian Böckelmann
|
8c39762ede
|
Store Structured Productgamesystems
E2E Testing / test (push) Successful in 1m30s
|
2024-03-18 17:22:32 +01:00 |
|
Sebastian Böckelmann
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6d14328b9f
|
Load Conditions & Actions for Transitions
E2E Testing / test (push) Successful in 1m32s
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2024-03-18 17:15:07 +01:00 |
|
Sebastian Böckelmann
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413d5eb925
|
Fix missing adding Button in action editor
E2E Testing / test (push) Successful in 1m31s
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2024-03-18 16:43:50 +01:00 |
|
Sebastian Böckelmann
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e033243389
|
Store conditions and simplify condition reference to component-name
E2E Testing / test (push) Successful in 1m33s
|
2024-03-18 16:33:39 +01:00 |
|
Sebastian Böckelmann
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511043b764
|
Replace primary color with blue color in editor btns
E2E Testing / test (push) Successful in 1m29s
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2024-03-18 16:09:03 +01:00 |
|
Sebastian Böckelmann
|
78a264aa26
|
Load ScriptAccounts
E2E Testing / test (push) Successful in 1m28s
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2024-02-17 08:45:22 +01:00 |
|
Sebastian Böckelmann
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d56166b245
|
Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 07:30:29 +01:00 |
|
Sebastian Böckelmann
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599a7cdd1b
|
First solution for storing ScriptAccounts
E2E Testing / test (push) Successful in 1m36s
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2024-02-16 21:40:21 +01:00 |
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