Sebastian Böckelmann
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3a1a9ba6ee
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ItemCharacteristicValueEditor
E2E Testing / test (push) Successful in 1m34s
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2024-05-08 07:47:44 +02:00 |
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Sebastian Böckelmann
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6e65cc3a6a
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Add ItemCharacteristicValue Editor and initialize ItemcharacteristicValues
E2E Testing / test (push) Failing after 1m34s
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2024-05-08 07:47:30 +02:00 |
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Sebastian Böckelmann
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6b93bf1dc5
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Disable Deleting from automatically inherited Itemgroups
E2E Testing / test (push) Successful in 1m36s
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2024-05-07 15:41:41 +02:00 |
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Sebastian Böckelmann
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6eff107282
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Delete Inherited Itemgroups and Introduce ItemgroupCharacteristicValue
E2E Testing / test (push) Successful in 1m34s
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2024-05-07 14:58:27 +02:00 |
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Sebastian Böckelmann
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7ee8db2a37
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Let Items Inherit new Itemgroups
E2E Testing / test (push) Successful in 1m39s
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2024-05-07 08:58:56 +02:00 |
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Sebastian Böckelmann
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30e220e0dc
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Open ItemEditor
E2E Testing / test (push) Successful in 1m34s
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2024-05-07 08:35:48 +02:00 |
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Sebastian Böckelmann
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ae640a7a31
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Add new ItemgroupCharacteristics
E2E Testing / test (push) Successful in 1m32s
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2024-05-06 19:52:49 +02:00 |
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Sebastian Böckelmann
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cf95fe234e
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Edit ItemgroupCharacteristic
E2E Testing / test (push) Successful in 1m32s
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2024-05-06 19:51:00 +02:00 |
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Sebastian Böckelmann
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1266e4b53d
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Display ItemgroupCharacteristics and Delete them
E2E Testing / test (push) Successful in 1m32s
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2024-05-06 19:42:13 +02:00 |
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Sebastian Böckelmann
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7132030a81
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Open Itemgroup Editor
E2E Testing / test (push) Successful in 1m32s
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2024-05-06 19:16:37 +02:00 |
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Sebastian Böckelmann
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d59534c93e
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Remove Debugging Printing
E2E Testing / test (push) Successful in 1m30s
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2024-04-19 21:07:37 +02:00 |
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Sebastian Böckelmann
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ce344fe303
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Introduce state-initial-editor
E2E Testing / test (push) Successful in 1m31s
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2024-04-19 20:47:00 +02:00 |
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Sebastian Böckelmann
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2e6363e090
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Edit Initial Value of SimpleState per TemplateElement
E2E Testing / test (push) Failing after 1m30s
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2024-04-19 20:46:37 +02:00 |
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Sebastian Böckelmann
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48478d340a
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Fix gamesystem undefined error in gamesystem-editor
E2E Testing / test (push) Successful in 1m31s
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2024-04-19 20:01:22 +02:00 |
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Sebastian Böckelmann
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0104df8084
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Add generated isolated states to already generated states
E2E Testing / test (push) Failing after 1m31s
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2024-04-19 19:53:31 +02:00 |
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Sebastian Böckelmann
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87a0dd775e
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Generate isolated states only on demand
E2E Testing / test (push) Successful in 1m40s
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2024-04-19 17:50:03 +02:00 |
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Sebastian Böckelmann
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cfc23efb71
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Introduce symmetric flag in Gamesystem Properties
E2E Testing / test (push) Successful in 1m36s
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2024-04-19 15:52:52 +02:00 |
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Sebastian Böckelmann
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98ef46b83a
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Adapt Product Gamesystem Editor for Productsystems with identical innersystems
E2E Testing / test (push) Successful in 1m32s
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2024-04-19 15:27:23 +02:00 |
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Sebastian Böckelmann
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3efa612435
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Open CharacterRelationSpecific Gamesystem in GamesystemEditor
E2E Testing / test (push) Successful in 1m33s
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2024-04-19 14:52:59 +02:00 |
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Sebastian Böckelmann
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5074396f88
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Fix wrong reference to characterRelationGamesystems
E2E Testing / test (push) Successful in 1m32s
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2024-04-19 14:24:00 +02:00 |
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Sebastian Böckelmann
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93498845ec
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Add Character-Relation-Specific Gamesystems
E2E Testing / test (push) Successful in 1m34s
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2024-04-19 12:52:20 +02:00 |
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Sebastian Böckelmann
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26db5392a4
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Introduce Concept of Character-Relations
E2E Testing / test (push) Successful in 1m33s
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2024-04-19 12:32:31 +02:00 |
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Sebastian Böckelmann
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c127a0122f
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Display Characterspecific ProductTransitions
E2E Testing / test (push) Successful in 1m30s
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2024-04-14 11:59:30 +02:00 |
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Sebastian Böckelmann
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ebd3a54120
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Display Characterspecific ProductStates
E2E Testing / test (push) Successful in 1m33s
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2024-04-14 11:55:06 +02:00 |
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Sebastian Böckelmann
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1f5ed46fed
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Use conditionMaps and actionMaps when TemplateEditing
E2E Testing / test (push) Successful in 1m33s
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2024-04-14 09:09:38 +02:00 |
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Sebastian Böckelmann
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877d90171f
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Add Default DisplayCondition Case
E2E Testing / test (push) Successful in 1m34s
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2024-04-14 08:18:25 +02:00 |
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Sebastian Böckelmann
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b178d8595a
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Display Characterspecific conditions in simple-state-editor
E2E Testing / test (push) Failing after 1m30s
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2024-04-14 08:15:32 +02:00 |
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Sebastian Böckelmann
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fc77868d42
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Store min and max value of conditions as numbers
E2E Testing / test (push) Successful in 1m37s
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2024-04-14 08:03:17 +02:00 |
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Sebastian Böckelmann
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5a2282ddd3
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Specify Templatesystem
E2E Testing / test (push) Successful in 1m30s
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2024-04-14 07:57:50 +02:00 |
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Sebastian Böckelmann
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4868495e70
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Open TemplateSpecificatir Dialog
E2E Testing / test (push) Failing after 1m35s
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2024-04-14 07:50:38 +02:00 |
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Sebastian Böckelmann
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91ee3850d2
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Open Character Editor
E2E Testing / test (push) Successful in 1m37s
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2024-03-22 09:35:13 +01:00 |
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Sebastian Böckelmann
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8016f55e85
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Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
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2024-03-20 09:26:14 +01:00 |
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Sebastian Böckelmann
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03bc18e679
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Fix condition combining
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 16:07:58 +01:00 |
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Sebastian Böckelmann
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4a7c87ecea
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Expand Product Transitions
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 15:54:02 +01:00 |
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Sebastian Böckelmann
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983542ad3b
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Visualize Conditions of ProductStates
E2E Testing / test (push) Successful in 1m33s
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2024-03-19 15:13:02 +01:00 |
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Sebastian Böckelmann
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b488049c28
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Allow negative min and max for ScriptAccounts
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 10:39:47 +01:00 |
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Sebastian Böckelmann
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02ba26ea44
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Load Conditions from Disk for States
E2E Testing / test (push) Successful in 1m30s
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2024-03-18 17:05:18 +01:00 |
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Sebastian Böckelmann
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413d5eb925
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Fix missing adding Button in action editor
E2E Testing / test (push) Successful in 1m31s
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2024-03-18 16:43:50 +01:00 |
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Sebastian Böckelmann
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e033243389
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Store conditions and simplify condition reference to component-name
E2E Testing / test (push) Successful in 1m33s
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2024-03-18 16:33:39 +01:00 |
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Sebastian Böckelmann
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511043b764
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Replace primary color with blue color in editor btns
E2E Testing / test (push) Successful in 1m29s
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2024-03-18 16:09:03 +01:00 |
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Sebastian Böckelmann
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2e6bddc099
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Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 18:22:38 +01:00 |
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Sebastian Böckelmann
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5dafce8a91
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Condition Editor for StateConditions
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 17:50:08 +01:00 |
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Sebastian Böckelmann
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8f45d18e40
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Restyle Condition and Action Editor in SimpleTransitionEditor
E2E Testing / test (push) Successful in 1m37s
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2024-02-18 17:41:02 +01:00 |
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Sebastian Böckelmann
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18ff86840c
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Delete Conditions
E2E Testing / test (push) Successful in 1m30s
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2024-02-18 17:24:10 +01:00 |
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Sebastian Böckelmann
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c0bdbd5f40
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Edit existing Conditions
E2E Testing / test (push) Successful in 1m44s
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2024-02-18 17:20:38 +01:00 |
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Sebastian Böckelmann
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79eee273a0
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Fix duplicate condition and displaying min twice instead of min and max value
E2E Testing / test (push) Successful in 1m35s
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2024-02-18 17:17:39 +01:00 |
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Sebastian Böckelmann
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80dcfb33bf
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Introduce Conditions to State and simple (not functional ConditionEditor)
E2E Testing / test (push) Successful in 1m32s
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2024-02-17 21:50:57 +01:00 |
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Sebastian Böckelmann
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b5e3b8ee53
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Visualize and Edit Actions for Transitions
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 17:05:46 +01:00 |
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Sebastian Böckelmann
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f38626683e
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Refactor Gamesystems
E2E Testing / test (push) Successful in 1m33s
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2024-02-17 15:38:51 +01:00 |
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Sebastian Böckelmann
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d56166b245
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Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 07:30:29 +01:00 |
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