Commit Graph

8 Commits

Author SHA1 Message Date
Sebastian Böckelmann
b68d2a812c Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional))
All checks were successful
E2E Testing / test (push) Successful in 1m31s
2024-03-18 18:12:55 +01:00
Sebastian Böckelmann
3b0d4e0194 Load Gamesystems from Filesystem
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E2E Testing / test (push) Successful in 1m34s
2024-02-17 14:32:19 +01:00
Sebastian Böckelmann
e873688cb7 Save Gamesystems and Ignore save status and type of saved gamemodelcomponent
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E2E Testing / test (push) Successful in 1m28s
2024-02-17 10:13:32 +01:00
Sebastian Böckelmann
599a7cdd1b First solution for storing ScriptAccounts
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E2E Testing / test (push) Successful in 1m36s
2024-02-16 21:40:21 +01:00
Sebastian Böckelmann
aada044e08 Implement ProductStateCreation
Some checks failed
E2E Testing / test (push) Failing after 1m25s
2024-02-10 17:07:24 +01:00
Sebastian Böckelmann
f55e8dde3d Visualize SimpleGamesystems in GamesystemOverview
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E2E Testing / test (push) Successful in 1m23s
2024-02-06 20:56:21 +01:00
Sebastian Böckelmann
d5f593a824 Datastructure for Gamesystems and Create and Remove SimpleStates and Transitions
All checks were successful
E2E Testing / test (push) Successful in 1m24s
2024-02-05 20:44:39 +01:00
Sebastian Böckelmann
796f1e3a05 Simple Tests for Gamesystem Adding and Removing 2024-01-26 23:42:34 +01:00