Commit Graph

288 Commits

Author SHA1 Message Date
Sebastian Böckelmann
b31f72475a Introduce Project Service as interface to persistance of gamemodel
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2024-03-20 09:26:52 +01:00
Sebastian Böckelmann
8016f55e85 Refactor Loading of ScriptAccounts
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2024-03-20 09:26:14 +01:00
Sebastian Böckelmann
b62f93bfd5 Delete Gamesystems from Filesystem
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2024-03-19 17:55:11 +01:00
Sebastian Böckelmann
c4085a7cf9 Delete ScriptAccounts from Filesystem
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2024-03-19 17:03:07 +01:00
5948960a68 Merge pull request 'Load Initial Value of Simple State' (#19) from issue-18 into issue-15
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Reviewed-on: #19
2024-03-19 16:38:04 +01:00
Sebastian Böckelmann
620e591c0b Load Initial Value of Simple State
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2024-03-19 16:33:17 +01:00
Sebastian Böckelmann
03bc18e679 Fix condition combining
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2024-03-19 16:07:58 +01:00
Sebastian Böckelmann
4a7c87ecea Expand Product Transitions
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2024-03-19 15:54:02 +01:00
Sebastian Böckelmann
983542ad3b Visualize Conditions of ProductStates
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2024-03-19 15:13:02 +01:00
Sebastian Böckelmann
7bb992200f Consider Transition Conditions and Transition Actions while generating ProductTransitions
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2024-03-19 15:05:35 +01:00
Sebastian Böckelmann
530cc5ea67 Consider state conditions in product state generation
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2024-03-19 11:11:05 +01:00
Sebastian Böckelmann
777cf9bc1d Consider state conditions in product transition generation
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2024-03-19 11:03:00 +01:00
Sebastian Böckelmann
b488049c28 Allow negative min and max for ScriptAccounts
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2024-03-19 10:39:47 +01:00
Sebastian Böckelmann
7e672ec117 Reset Selected Gamesystem after Deletion
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2024-03-19 08:33:33 +01:00
Sebastian Böckelmann
87368f4e65 Load Default Test Project at Startup
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2024-03-19 08:27:40 +01:00
Sebastian Böckelmann
b68d2a812c Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional))
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2024-03-18 18:12:55 +01:00
Sebastian Böckelmann
e8687ae95e Reset Gamesystem Selection
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2024-03-18 17:33:24 +01:00
Sebastian Böckelmann
8c39762ede Store Structured Productgamesystems
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2024-03-18 17:22:32 +01:00
Sebastian Böckelmann
6d14328b9f Load Conditions & Actions for Transitions
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2024-03-18 17:15:07 +01:00
Sebastian Böckelmann
02ba26ea44 Load Conditions from Disk for States
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2024-03-18 17:05:18 +01:00
Sebastian Böckelmann
413d5eb925 Fix missing adding Button in action editor
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2024-03-18 16:43:50 +01:00
Sebastian Böckelmann
e033243389 Store conditions and simplify condition reference to component-name
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2024-03-18 16:33:39 +01:00
Sebastian Böckelmann
511043b764 Replace primary color with blue color in editor btns
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2024-03-18 16:09:03 +01:00
Sebastian Böckelmann
26ef72cac3 Fix undefined GameModel and loading gamemodel when no gamesystems defined
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2024-03-18 15:58:44 +01:00
Sebastian Böckelmann
2e6bddc099 Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
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2024-02-18 18:22:38 +01:00
Sebastian Böckelmann
5dafce8a91 Condition Editor for StateConditions
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2024-02-18 17:50:08 +01:00
Sebastian Böckelmann
8f45d18e40 Restyle Condition and Action Editor in SimpleTransitionEditor
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2024-02-18 17:41:02 +01:00
Sebastian Böckelmann
18ff86840c Delete Conditions
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2024-02-18 17:24:10 +01:00
Sebastian Böckelmann
c0bdbd5f40 Edit existing Conditions
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2024-02-18 17:20:38 +01:00
Sebastian Böckelmann
79eee273a0 Fix duplicate condition and displaying min twice instead of min and max value
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2024-02-18 17:17:39 +01:00
Sebastian Böckelmann
80dcfb33bf Introduce Conditions to State and simple (not functional ConditionEditor)
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2024-02-17 21:50:57 +01:00
Sebastian Böckelmann
49154058fc Expanding conditions only when they belong to the same scriptAccount
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2024-02-17 19:07:24 +01:00
Sebastian Böckelmann
f6b22583c8 Add Conditions
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2024-02-17 19:06:38 +01:00
Sebastian Böckelmann
d667a66b79 Expand Conditions
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2024-02-17 18:49:24 +01:00
Sebastian Böckelmann
75a4122641 Check if conditions are contradicting each other
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2024-02-17 18:37:40 +01:00
Sebastian Böckelmann
4a1f4e4c52 Create ScriptAccountConditions
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2024-02-17 18:15:36 +01:00
Sebastian Böckelmann
b5e3b8ee53 Visualize and Edit Actions for Transitions
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2024-02-17 17:05:46 +01:00
Sebastian Böckelmann
f07cb270f1 Add and Remove Actions from Transition
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2024-02-17 16:04:31 +01:00
Sebastian Böckelmann
f38626683e Refactor Gamesystems
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2024-02-17 15:38:51 +01:00
77fdd948ca Merge pull request 'issue-12' (#14) from issue-12 into main
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Reviewed-on: #14
2024-02-17 15:14:33 +01:00
Sebastian Böckelmann
a93a7411a3 Generate Productgamesystem States + Transition after loading them
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2024-02-17 14:40:07 +01:00
Sebastian Böckelmann
3b0d4e0194 Load Gamesystems from Filesystem
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2024-02-17 14:32:19 +01:00
Sebastian Böckelmann
e873688cb7 Save Gamesystems and Ignore save status and type of saved gamemodelcomponent
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2024-02-17 10:13:32 +01:00
Sebastian Böckelmann
78a264aa26 Load ScriptAccounts
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2024-02-17 08:45:22 +01:00
Sebastian Böckelmann
d56166b245 Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
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2024-02-17 07:30:29 +01:00
Sebastian Böckelmann
599a7cdd1b First solution for storing ScriptAccounts
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2024-02-16 21:40:21 +01:00
bd9cb7e7c5 Merge pull request 'issue-5-product-gamesystems' (#11) from issue-5-product-gamesystems into main
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Reviewed-on: #11
2024-02-16 20:02:12 +01:00
Sebastian Böckelmann
bfe500426f Filter SimpleStates by StateLabel
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2024-02-16 19:54:36 +01:00
Sebastian Böckelmann
41452f0b9d Filter SimpleTransition by StateLabel
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2024-02-16 19:51:16 +01:00
Sebastian Böckelmann
02d9fcbbba Filter ProductState after StateLabel
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2024-02-16 19:34:11 +01:00