Sebastian Böckelmann
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312a684a17
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Create Characterspecific Systems and open their editor correctly
E2E Testing / test (push) Successful in 1m50s
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2024-04-11 13:28:09 +02:00 |
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Sebastian Böckelmann
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e890d89cc8
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Load Characters from Persistence
E2E Testing / test (push) Successful in 1m31s
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2024-03-22 10:13:50 +01:00 |
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Sebastian Böckelmann
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0884709603
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Persist Characters
E2E Testing / test (push) Successful in 1m41s
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2024-03-22 10:01:47 +01:00 |
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Sebastian Böckelmann
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862ed18e1a
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Create new Characters
E2E Testing / test (push) Successful in 1m51s
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2024-03-22 09:42:05 +01:00 |
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Sebastian Böckelmann
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50963387f0
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Fix wrong files for newly created ProductGamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-22 07:43:52 +01:00 |
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Sebastian Böckelmann
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c184c667fd
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Delete Unreferenced Gamesystems
E2E Testing / test (push) Failing after 1m42s
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2024-03-21 08:43:28 +01:00 |
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Sebastian Böckelmann
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e6073d4f2f
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Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-20 19:35:24 +01:00 |
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Sebastian Böckelmann
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751d998625
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Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
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2024-03-20 16:23:37 +01:00 |
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Sebastian Böckelmann
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542515db6e
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Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 15:15:08 +01:00 |
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Sebastian Böckelmann
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ad36913ff9
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Project Service had to be deleted as the gamemodel binding would suffer flexibility
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 12:50:47 +01:00 |
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Sebastian Böckelmann
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ed2f28760e
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Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
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2024-03-20 11:19:32 +01:00 |
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Sebastian Böckelmann
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b31f72475a
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Introduce Project Service as interface to persistance of gamemodel
E2E Testing / test (push) Failing after 1m31s
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2024-03-20 09:26:52 +01:00 |
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Sebastian Böckelmann
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8016f55e85
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Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
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2024-03-20 09:26:14 +01:00 |
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Sebastian Böckelmann
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b62f93bfd5
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Delete Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m36s
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2024-03-19 17:55:11 +01:00 |
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Sebastian Böckelmann
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c4085a7cf9
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Delete ScriptAccounts from Filesystem
E2E Testing / test (push) Successful in 1m36s
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2024-03-19 17:03:07 +01:00 |
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Sebastian Böckelmann
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87368f4e65
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Load Default Test Project at Startup
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 08:27:40 +01:00 |
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Sebastian Böckelmann
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26ef72cac3
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Fix undefined GameModel and loading gamemodel when no gamesystems defined
E2E Testing / test (push) Successful in 1m36s
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2024-03-18 15:58:44 +01:00 |
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Sebastian Böckelmann
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3b0d4e0194
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Load Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m34s
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2024-02-17 14:32:19 +01:00 |
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Sebastian Böckelmann
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e873688cb7
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Save Gamesystems and Ignore save status and type of saved gamemodelcomponent
E2E Testing / test (push) Successful in 1m28s
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2024-02-17 10:13:32 +01:00 |
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Sebastian Böckelmann
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78a264aa26
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Load ScriptAccounts
E2E Testing / test (push) Successful in 1m28s
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2024-02-17 08:45:22 +01:00 |
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Sebastian Böckelmann
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d56166b245
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Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 07:30:29 +01:00 |
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Sebastian Böckelmann
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599a7cdd1b
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First solution for storing ScriptAccounts
E2E Testing / test (push) Successful in 1m36s
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2024-02-16 21:40:21 +01:00 |
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Sebastian Böckelmann
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8411d69bce
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Create new Gamesystem
E2E Testing / test (push) Failing after 1m30s
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2024-02-10 10:11:07 +01:00 |
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Sebastian Böckelmann
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36391326ea
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Delete ScriptAccounts
E2E Testing / test (push) Successful in 1m22s
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2024-01-27 15:25:32 +01:00 |
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Sebastian Böckelmann
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388fcb044c
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Open ScriptAccount from ContextMenu for adding
E2E Testing / test (push) Successful in 1m22s
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2024-01-27 13:36:12 +01:00 |
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Sebastian Böckelmann
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35a323e97a
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Show context menu
E2E Testing / test (push) Successful in 1m24s
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2024-01-27 12:41:36 +01:00 |
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e43567f2ca
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Initial commit
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2024-01-26 23:07:40 +01:00 |
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