Sebastian Böckelmann
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72fc9dbc05
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Merge branch 'refs/heads/inventory-items-2'
# Conflicts:
# app/main.ts
# app/storage/ModelComponentFileDirectory.js
# app/storage/ModelComponentFileDirectory.ts
# app/storage/StoredGameModel.js
# app/storage/StoredGameModel.ts
# app/storage/loader/GameModelLoader.js
# app/storage/loader/GameModelLoader.ts
# app/storage/loader/ItemLoader.js
# app/storage/loader/ItemLoader.ts
# src/app/app.component.html
# src/app/app.component.ts
# src/app/app.module.ts
# src/app/editor/editor.component.html
# src/app/editor/editor.component.ts
# src/app/project/game-model/GameModel.ts
# src/app/project/game-model/ModelComponentType.ts
# src/app/project/game-model/ModelComponentTypeUtillities.ts
# src/app/project/game-model/inventory/Item.ts
# src/app/project/serializer/ItemSerializer.ts
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2024-05-09 16:10:05 +02:00 |
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Sebastian Böckelmann
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f01d8c4dab
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Parse Items
E2E Testing / test (push) Successful in 1m33s
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2024-05-09 16:03:52 +02:00 |
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Sebastian Böckelmann
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cb2094aa49
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Parse Itemgroups
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2024-05-09 15:24:50 +02:00 |
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Sebastian Böckelmann
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73edf03fa0
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Load Itemgroups
E2E Testing / test (push) Successful in 1m37s
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2024-05-09 13:33:26 +02:00 |
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Sebastian Böckelmann
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ddcbfc5bb3
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Persist Items independly from Itemgroups
E2E Testing / test (push) Successful in 1m40s
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2024-05-09 10:10:55 +02:00 |
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Sebastian Böckelmann
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fed0ca99bf
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Persist Itemgroups
E2E Testing / test (push) Successful in 1m33s
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2024-05-09 09:12:46 +02:00 |
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Sebastian Böckelmann
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8085b07264
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Load Items
E2E Testing / test (push) Successful in 1m32s
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2024-04-20 10:55:50 +02:00 |
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Sebastian Böckelmann
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1c632c6833
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Ignore PropertyDescription in QualityProperties
E2E Testing / test (push) Successful in 1m37s
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2024-04-20 10:28:40 +02:00 |
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Sebastian Böckelmann
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e890d89cc8
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Load Characters from Persistence
E2E Testing / test (push) Successful in 1m31s
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2024-03-22 10:13:50 +01:00 |
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Sebastian Böckelmann
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0884709603
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Persist Characters
E2E Testing / test (push) Successful in 1m41s
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2024-03-22 10:01:47 +01:00 |
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Sebastian Böckelmann
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50963387f0
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Fix wrong files for newly created ProductGamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-22 07:43:52 +01:00 |
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Sebastian Böckelmann
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c184c667fd
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Delete Unreferenced Gamesystems
E2E Testing / test (push) Failing after 1m42s
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2024-03-21 08:43:28 +01:00 |
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Sebastian Böckelmann
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e6073d4f2f
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Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-20 19:35:24 +01:00 |
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Sebastian Böckelmann
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751d998625
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Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
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2024-03-20 16:23:37 +01:00 |
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Sebastian Böckelmann
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542515db6e
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Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 15:15:08 +01:00 |
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Sebastian Böckelmann
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ad36913ff9
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Project Service had to be deleted as the gamemodel binding would suffer flexibility
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 12:50:47 +01:00 |
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Sebastian Böckelmann
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ed2f28760e
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Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
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2024-03-20 11:19:32 +01:00 |
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Sebastian Böckelmann
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b31f72475a
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Introduce Project Service as interface to persistance of gamemodel
E2E Testing / test (push) Failing after 1m31s
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2024-03-20 09:26:52 +01:00 |
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Sebastian Böckelmann
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8016f55e85
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Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
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2024-03-20 09:26:14 +01:00 |
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