Sebastian Böckelmann
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e2cfe97b61
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Test triple ProductGamesystem generation
E2E Testing / test (push) Failing after 1m22s
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2024-02-11 18:41:01 +01:00 |
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Sebastian Böckelmann
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311b7ee7bb
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Generate ProductGamesystems
E2E Testing / test (push) Failing after 1m25s
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2024-02-11 18:21:08 +01:00 |
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Sebastian Böckelmann
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57d7babf71
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Test ProductStateTransition Creation
E2E Testing / test (push) Failing after 1m23s
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2024-02-10 17:37:05 +01:00 |
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Sebastian Böckelmann
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aada044e08
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Implement ProductStateCreation
E2E Testing / test (push) Failing after 1m25s
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2024-02-10 17:07:24 +01:00 |
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Sebastian Böckelmann
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8411d69bce
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Create new Gamesystem
E2E Testing / test (push) Failing after 1m30s
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2024-02-10 10:11:07 +01:00 |
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Sebastian Böckelmann
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b4cc5304fd
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Find Gamesystems By Name in GameModel
E2E Testing / test (push) Successful in 1m27s
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2024-02-09 20:04:52 +01:00 |
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Sebastian Böckelmann
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dda3aa4bed
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Remove SimpleTransitions
E2E Testing / test (push) Successful in 1m24s
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2024-02-06 19:58:18 +01:00 |
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Sebastian Böckelmann
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40fb7c6ab7
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Remove SimpleStates from SimpleGamesystems
E2E Testing / test (push) Successful in 1m25s
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2024-02-06 19:50:50 +01:00 |
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Sebastian Böckelmann
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d5f593a824
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Datastructure for Gamesystems and Create and Remove SimpleStates and Transitions
E2E Testing / test (push) Successful in 1m24s
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2024-02-05 20:44:39 +01:00 |
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