Sebastian Böckelmann
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7acf334db9
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Pass TemplateReference to ProductState and productTransition Editor
E2E Testing / test (push) Successful in 1m31s
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2024-04-13 07:47:04 +02:00 |
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Sebastian Böckelmann
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bf8324bf16
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Ignore ParentGamesystem in TemplatePersisting
E2E Testing / test (push) Successful in 1m31s
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2024-04-13 07:40:06 +02:00 |
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Sebastian Böckelmann
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66697ced00
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Consider SimpleTemplateSystem implementation when calculating leafGamesystems
E2E Testing / test (push) Successful in 1m34s
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2024-04-13 06:55:21 +02:00 |
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Sebastian Böckelmann
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c2ec239d49
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Cleanup TestModel
E2E Testing / test (push) Successful in 1m31s
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2024-04-13 06:18:21 +02:00 |
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Sebastian Böckelmann
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859f207503
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Fix undefined error when adding conditions to freshly added templatestate
E2E Testing / test (push) Successful in 2m0s
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2024-04-11 18:13:03 +02:00 |
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Sebastian Böckelmann
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803d0d4443
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Persist ScriptAccountConditions to TemplateTransition
E2E Testing / test (push) Successful in 1m55s
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2024-04-11 18:05:54 +02:00 |
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Sebastian Böckelmann
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5f59726bdd
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Serialize Template Transition
E2E Testing / test (push) Successful in 1m55s
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2024-04-11 17:31:58 +02:00 |
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Sebastian Böckelmann
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a3639969e3
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Assign template Transition to template gamesystem
E2E Testing / test (push) Successful in 1m50s
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2024-04-11 17:15:17 +02:00 |
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Sebastian Böckelmann
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e962cc9594
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Serialize ConditionMap of States
E2E Testing / test (push) Successful in 2m0s
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2024-04-11 15:39:58 +02:00 |
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Sebastian Böckelmann
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d31182cf36
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Store Characterspecific Gamesystems
E2E Testing / test (push) Successful in 2m6s
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2024-04-11 14:39:38 +02:00 |
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Sebastian Böckelmann
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a13273b08d
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Specify Gamesystems for Characters
E2E Testing / test (push) Successful in 1m57s
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2024-04-11 14:21:50 +02:00 |
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Sebastian Böckelmann
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61e3e90395
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Consider TemplateType of Gamesystems to load and store
E2E Testing / test (push) Failing after 1m52s
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2024-04-11 13:56:13 +02:00 |
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Sebastian Böckelmann
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0884709603
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Persist Characters
E2E Testing / test (push) Successful in 1m41s
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2024-03-22 10:01:47 +01:00 |
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