Commit Graph

  • c184c667fd Delete Unreferenced Gamesystems Sebastian Böckelmann 2024-03-21 08:43:28 +0100
  • e6073d4f2f Save Gamesystems Sebastian Böckelmann 2024-03-20 19:35:24 +0100
  • 09abfcaa89 Fix rendering issues with dialog by using zone to process main process requests Sebastian Böckelmann 2024-03-20 17:00:44 +0100
  • 2a02ec9338 (Re)Enable context menu interactions Sebastian Böckelmann 2024-03-20 16:31:17 +0100
  • 751d998625 Save ScriptAccount Sebastian Böckelmann 2024-03-20 16:23:37 +0100
  • 4f4122fd6d Parse Transitions (& TransitionConditions) Sebastian Böckelmann 2024-03-20 15:33:34 +0100
  • 542515db6e Parse ScriptAccountConditions Sebastian Böckelmann 2024-03-20 15:15:08 +0100
  • d62a510939 Disable linter and Parse States (without conditions) Sebastian Böckelmann 2024-03-20 13:07:31 +0100
  • ad36913ff9 Project Service had to be deleted as the gamemodel binding would suffer flexibility Sebastian Böckelmann 2024-03-20 12:50:47 +0100
  • ed2f28760e Refactor Gamesystem parsing Sebastian Böckelmann 2024-03-20 11:19:32 +0100
  • b31f72475a Introduce Project Service as interface to persistance of gamemodel Sebastian Böckelmann 2024-03-20 09:26:52 +0100
  • 8016f55e85 Refactor Loading of ScriptAccounts Sebastian Böckelmann 2024-03-20 09:26:14 +0100
  • b62f93bfd5 Delete Gamesystems from Filesystem Sebastian Böckelmann 2024-03-19 17:55:11 +0100
  • c4085a7cf9 Delete ScriptAccounts from Filesystem Sebastian Böckelmann 2024-03-19 17:03:07 +0100
  • 5948960a68 Merge pull request 'Load Initial Value of Simple State' (#19) from issue-18 into issue-15 sebastian 2024-03-19 16:38:04 +0100
  • 620e591c0b Load Initial Value of Simple State #19 Sebastian Böckelmann 2024-03-19 16:33:17 +0100
  • 03bc18e679 Fix condition combining Sebastian Böckelmann 2024-03-19 16:07:58 +0100
  • 4a7c87ecea Expand Product Transitions Sebastian Böckelmann 2024-03-19 15:54:02 +0100
  • 983542ad3b Visualize Conditions of ProductStates Sebastian Böckelmann 2024-03-19 15:13:02 +0100
  • 7bb992200f Consider Transition Conditions and Transition Actions while generating ProductTransitions Sebastian Böckelmann 2024-03-19 15:05:35 +0100
  • 530cc5ea67 Consider state conditions in product state generation Sebastian Böckelmann 2024-03-19 11:11:05 +0100
  • 777cf9bc1d Consider state conditions in product transition generation Sebastian Böckelmann 2024-03-19 11:03:00 +0100
  • b488049c28 Allow negative min and max for ScriptAccounts Sebastian Böckelmann 2024-03-19 10:39:47 +0100
  • 7e672ec117 Reset Selected Gamesystem after Deletion Sebastian Böckelmann 2024-03-19 08:33:33 +0100
  • 87368f4e65 Load Default Test Project at Startup Sebastian Böckelmann 2024-03-19 08:27:40 +0100
  • b68d2a812c Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional)) Sebastian Böckelmann 2024-03-18 18:12:55 +0100
  • e8687ae95e Reset Gamesystem Selection Sebastian Böckelmann 2024-03-18 17:33:24 +0100
  • 8c39762ede Store Structured Productgamesystems Sebastian Böckelmann 2024-03-18 17:22:32 +0100
  • 6d14328b9f Load Conditions & Actions for Transitions Sebastian Böckelmann 2024-03-18 17:15:07 +0100
  • 02ba26ea44 Load Conditions from Disk for States Sebastian Böckelmann 2024-03-18 17:05:18 +0100
  • 413d5eb925 Fix missing adding Button in action editor Sebastian Böckelmann 2024-03-18 16:43:50 +0100
  • e033243389 Store conditions and simplify condition reference to component-name Sebastian Böckelmann 2024-03-18 16:33:39 +0100
  • 511043b764 Replace primary color with blue color in editor btns Sebastian Böckelmann 2024-03-18 16:09:03 +0100
  • 26ef72cac3 Fix undefined GameModel and loading gamemodel when no gamesystems defined Sebastian Böckelmann 2024-03-18 15:58:44 +0100
  • 2e6bddc099 Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor Sebastian Böckelmann 2024-02-18 18:22:38 +0100
  • 5dafce8a91 Condition Editor for StateConditions Sebastian Böckelmann 2024-02-18 17:50:08 +0100
  • 8f45d18e40 Restyle Condition and Action Editor in SimpleTransitionEditor Sebastian Böckelmann 2024-02-18 17:41:02 +0100
  • 18ff86840c Delete Conditions Sebastian Böckelmann 2024-02-18 17:24:10 +0100
  • c0bdbd5f40 Edit existing Conditions Sebastian Böckelmann 2024-02-18 17:20:38 +0100
  • 79eee273a0 Fix duplicate condition and displaying min twice instead of min and max value Sebastian Böckelmann 2024-02-18 17:17:39 +0100
  • 80dcfb33bf Introduce Conditions to State and simple (not functional ConditionEditor) Sebastian Böckelmann 2024-02-17 21:50:57 +0100
  • 49154058fc Expanding conditions only when they belong to the same scriptAccount Sebastian Böckelmann 2024-02-17 19:07:24 +0100
  • f6b22583c8 Add Conditions Sebastian Böckelmann 2024-02-17 19:06:38 +0100
  • d667a66b79 Expand Conditions Sebastian Böckelmann 2024-02-17 18:49:24 +0100
  • 75a4122641 Check if conditions are contradicting each other Sebastian Böckelmann 2024-02-17 18:37:40 +0100
  • 4a1f4e4c52 Create ScriptAccountConditions Sebastian Böckelmann 2024-02-17 18:15:36 +0100
  • b5e3b8ee53 Visualize and Edit Actions for Transitions Sebastian Böckelmann 2024-02-17 17:05:46 +0100
  • f07cb270f1 Add and Remove Actions from Transition Sebastian Böckelmann 2024-02-17 16:04:31 +0100
  • f38626683e Refactor Gamesystems Sebastian Böckelmann 2024-02-17 15:38:51 +0100
  • 77fdd948ca Merge pull request 'issue-12' (#14) from issue-12 into main sebastian 2024-02-17 15:14:33 +0100
  • a93a7411a3 Generate Productgamesystem States + Transition after loading them #14 Sebastian Böckelmann 2024-02-17 14:40:07 +0100
  • 3b0d4e0194 Load Gamesystems from Filesystem Sebastian Böckelmann 2024-02-17 14:32:19 +0100
  • e873688cb7 Save Gamesystems and Ignore save status and type of saved gamemodelcomponent Sebastian Böckelmann 2024-02-17 10:13:32 +0100
  • 78a264aa26 Load ScriptAccounts Sebastian Böckelmann 2024-02-17 08:45:22 +0100
  • d56166b245 Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor Sebastian Böckelmann 2024-02-17 07:30:29 +0100
  • 599a7cdd1b First solution for storing ScriptAccounts Sebastian Böckelmann 2024-02-16 21:40:21 +0100
  • bd9cb7e7c5 Merge pull request 'issue-5-product-gamesystems' (#11) from issue-5-product-gamesystems into main sebastian 2024-02-16 20:02:12 +0100
  • bfe500426f Filter SimpleStates by StateLabel #11 Sebastian Böckelmann 2024-02-16 19:54:36 +0100
  • 41452f0b9d Filter SimpleTransition by StateLabel Sebastian Böckelmann 2024-02-16 19:51:16 +0100
  • 02d9fcbbba Filter ProductState after StateLabel Sebastian Böckelmann 2024-02-16 19:34:11 +0100
  • 153140a1bf Import MatTooTip in app.module Sebastian Böckelmann 2024-02-16 18:38:50 +0100
  • e62f156eb2 Make ProductGamesystemEditor, ProductState and ProductTransitionEditor not standalone Sebastian Böckelmann 2024-02-16 18:35:27 +0100
  • 9e43b3901c Filter ProductTransitions by Statelabel Sebastian Böckelmann 2024-02-16 18:30:01 +0100
  • 8014bc689d Merge pull request 'issue-5-product-gamesystems' (#10) from issue-5-product-gamesystems into main sebastian 2024-02-16 18:00:28 +0100
  • 18bdacb5e9 OpenGamesystemEditor from ProductTransitionEditor #10 Sebastian Böckelmann 2024-02-16 17:58:42 +0100
  • 086cde3873 Show state description in product state and product transition visualiser Sebastian Böckelmann 2024-02-16 17:52:32 +0100
  • fff4b6214f Simple Visualization of ProductTransitions Sebastian Böckelmann 2024-02-16 17:29:19 +0100
  • 78c992564e Compute ProductInitialState Value by Innerstate Initial Status Sebastian Böckelmann 2024-02-16 12:34:40 +0100
  • fa7a59ffc4 Switch active tab if opening component that is already opened Sebastian Böckelmann 2024-02-15 20:47:26 +0100
  • 0fe23b9e39 Merge pull request 'ntfy-action' (#9) from ntfy-action into issue-5-product-gamesystems sebastian 2024-02-15 20:13:43 +0100
  • 711dca3f9d Fix failing testcase #9 Sebastian Böckelmann 2024-02-15 20:11:33 +0100
  • c44dd07a86 Switch emoyies in failing notification Sebastian Böckelmann 2024-02-15 20:09:28 +0100
  • cc2ff05e9a Hopefully fix Failing ntfycation Sebastian Böckelmann 2024-02-15 20:05:02 +0100
  • 6934bcfb51 Swap Order of headers and prio Sebastian Böckelmann 2024-02-15 20:00:55 +0100
  • 7c6733e412 Test failing testpipeline Sebastian Böckelmann 2024-02-15 19:56:36 +0100
  • dfce268874 Differentiate Ntfy Notification when success/failure Sebastian Böckelmann 2024-02-15 19:51:37 +0100
  • 2df67dd99d Try with auth keyword and corrected secrets access sebastian 2024-02-15 19:39:47 +0100
  • 950e5c6862 fix typo (secrets.ntfy_headers) sebastian 2024-02-15 19:36:37 +0100
  • 421929f428 Try Without auth keyword in workflow-file sebastian 2024-02-15 19:34:23 +0100
  • c5e77b7b4b Use Secret instead of plain auth token sebastian 2024-02-15 19:25:54 +0100
  • 83591580da Include '' sebastian 2024-02-15 16:54:57 +0100
  • 4839c2362e Bearer Token directly in workflow sebastian 2024-02-15 16:54:19 +0100
  • 03528700ec Remove specific auth sebastian 2024-02-15 16:51:17 +0100
  • 9cc93cd9e2 Incude authorization header sebastian 2024-02-15 16:42:52 +0100
  • e607dc167b Include ntfy notification sebastian 2024-02-15 16:29:57 +0100
  • 8f45063d4f Change displayed tab when a new one is opened Sebastian Böckelmann 2024-02-12 18:34:23 +0100
  • 125b2a7ece Open Gamesystem when clicking on button Sebastian Böckelmann 2024-02-12 18:29:45 +0100
  • 8f5d366dd9 Display Initial Value of ProductStates in their Visualizer Sebastian Böckelmann 2024-02-12 18:07:30 +0100
  • f69d105164 Visualize ProductStates Sebastian Böckelmann 2024-02-11 19:59:20 +0100
  • 9bb1dfec93 Fix failing SimpleGamesystem tests Sebastian Böckelmann 2024-02-11 18:47:41 +0100
  • e2cfe97b61 Test triple ProductGamesystem generation Sebastian Böckelmann 2024-02-11 18:41:01 +0100
  • 311b7ee7bb Generate ProductGamesystems Sebastian Böckelmann 2024-02-11 18:21:08 +0100
  • 57d7babf71 Test ProductStateTransition Creation Sebastian Böckelmann 2024-02-10 17:37:05 +0100
  • d219c2180b Remove StateLabel and Description from Dummy ProductStateCreation Sebastian Böckelmann 2024-02-10 17:12:01 +0100
  • aada044e08 Implement ProductStateCreation Sebastian Böckelmann 2024-02-10 17:07:24 +0100
  • 1cde7f2939 Merge pull request 'issue-5-gamesystems' (#6) from issue-5-gamesystems into main sebastian 2024-02-10 13:30:37 +0100
  • d191c28505 Delete SimpleTransitions #6 Sebastian Böckelmann 2024-02-10 12:52:48 +0100
  • b730cc1d00 Edit SimpleTransitions Sebastian Böckelmann 2024-02-10 12:51:07 +0100
  • 7a8c939d6a Visualize SimpleTransitions Sebastian Böckelmann 2024-02-10 12:21:31 +0100
  • 0f82b6edac Mark Gamesystem as unsaved after state change Sebastian Böckelmann 2024-02-10 12:03:44 +0100