issue-15 #21
sebastian
commented 2024-03-22 07:46:41 +00:00
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sebastian
added 60 commits 2024-03-22 07:46:42 +00:00
Refactor Gamesystems
f38626683e
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Add and Remove Actions from Transition
f07cb270f1
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Visualize and Edit Actions for Transitions
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Create ScriptAccountConditions
4a1f4e4c52
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Check if conditions are contradicting each other
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Expand Conditions
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Add Conditions
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Expanding conditions only when they belong to the same scriptAccount
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Introduce Conditions to State and simple (not functional ConditionEditor)
80dcfb33bf
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Fix duplicate condition and displaying min twice instead of min and max value
79eee273a0
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Edit existing Conditions
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Delete Conditions
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Restyle Condition and Action Editor in SimpleTransitionEditor
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Condition Editor for StateConditions
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Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
2e6bddc099
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Fix undefined GameModel and loading gamemodel when no gamesystems defined
26ef72cac3
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Replace primary color with blue color in editor btns
511043b764
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Store conditions and simplify condition reference to component-name
e033243389
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Fix missing adding Button in action editor
413d5eb925
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Load Conditions from Disk for States
02ba26ea44
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Load Conditions & Actions for Transitions
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Store Structured Productgamesystems
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Reset Gamesystem Selection
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Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional))
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Load Default Test Project at Startup
87368f4e65
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Reset Selected Gamesystem after Deletion
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Allow negative min and max for ScriptAccounts
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Consider state conditions in product transition generation
777cf9bc1d
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Consider state conditions in product state generation
530cc5ea67
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Consider Transition Conditions and Transition Actions while generating ProductTransitions
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Visualize Conditions of ProductStates
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Expand Product Transitions
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Fix condition combining
03bc18e679
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Load Initial Value of Simple State
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Merge pull request 'Load Initial Value of Simple State' (#19) from issue-18 into issue-15
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Delete ScriptAccounts from Filesystem
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Delete Gamesystems from Filesystem
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Refactor Loading of ScriptAccounts
8016f55e85
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Introduce Project Service as interface to persistance of gamemodel
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Refactor Gamesystem parsing
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Project Service had to be deleted as the gamemodel binding would suffer flexibility
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Disable linter and Parse States (without conditions)
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Parse ScriptAccountConditions
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Parse Transitions (& TransitionConditions)
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Save ScriptAccount
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(Re)Enable context menu interactions
2a02ec9338
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Fix rendering issues with dialog by using zone to process main process requests
09abfcaa89
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Save Gamesystems
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Delete Unreferenced Gamesystems
c184c667fd
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Fix wrong files for newly created ProductGamesystems
50963387f0
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Generate Content of Productgamesystems
32656267ac
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Fix import of GameModel in Testcases
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Revert "Fix import of GameModel in Testcases"
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Fix import of GameModel in Testcases properly this time
e336bf19f9
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Fix typo in gamemodel import path in test
75815578dc
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Fix GameModel Import Path in SimpleGamesystem.spec.ts
86fb22e701
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Remove logging statement
40680006e6
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Merge branch 'issue-17' into issue-15
679cb70487
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Load ScriptAccountActions
2416e226fc
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Indent for ProductSystems
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sebastian
merged commit ef9f24544a into main 2024-03-22 07:46:49 +00:00
sebastian
deleted branch issue-15 2024-03-22 07:46:49 +00:00
sebastian
referenced this issue from a commit 2024-03-22 07:46:50 +00:00
Merge pull request 'issue-15' (#21) from issue-15 into main
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Reference: sebastian/ConceptCreator#21
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