issue-5-product-gamesystems #10
@ -2,7 +2,7 @@
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<ng-container *ngFor="let col of displayedColumns; let i = index" [matColumnDef]="col">
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<ng-container *ngFor="let col of displayedColumns; let i = index" [matColumnDef]="col">
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<th mat-header-cell *matHeaderCellDef>{{col}}</th>
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<th mat-header-cell *matHeaderCellDef>{{col}}</th>
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<td mat-cell *matCellDef="let state">
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<td mat-cell *matCellDef="let state">
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<a *ngIf="i < displayedColumns.length-1" role="button" (click)="clickOnInnerState(i)">{{getLeafState(state, i).stateLabel}}</a>
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<a *ngIf="i < displayedColumns.length-1" role="button" (click)="clickOnInnerState(i)" [matTooltip]="getLeafState(state, i).stateDescription">{{getLeafState(state, i).stateLabel}}</a>
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<mat-icon *ngIf="i == displayedColumns.length-1">
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<mat-icon *ngIf="i == displayedColumns.length-1">
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{{state.initial? 'done':'close'}}
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{{state.initial? 'done':'close'}}
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</mat-icon>
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</mat-icon>
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@ -18,6 +18,7 @@ import {ProductState} from "../../../../game-model/gamesystems/ProductState";
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import {MatIcon} from "@angular/material/icon";
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import {MatIcon} from "@angular/material/icon";
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import {Gamesystem} from "../../../../game-model/gamesystems/Gamesystem";
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import {Gamesystem} from "../../../../game-model/gamesystems/Gamesystem";
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import {LeafGamesystemCalculator} from "../../product-gamesystem-editor/LeafGamesystemCalculator";
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import {LeafGamesystemCalculator} from "../../product-gamesystem-editor/LeafGamesystemCalculator";
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import {MatTooltip} from "@angular/material/tooltip";
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@Component({
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@Component({
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selector: 'app-product-state-editor',
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selector: 'app-product-state-editor',
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@ -35,7 +36,8 @@ import {LeafGamesystemCalculator} from "../../product-gamesystem-editor/LeafGame
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MatCellDef,
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MatCellDef,
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NgForOf,
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NgForOf,
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NgIf,
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NgIf,
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MatIcon
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MatIcon,
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MatTooltip
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],
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],
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templateUrl: './product-state-editor.component.html',
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templateUrl: './product-state-editor.component.html',
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styleUrl: './product-state-editor.component.scss'
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styleUrl: './product-state-editor.component.scss'
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@ -1,7 +1,7 @@
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<table mat-table [dataSource]="dataSource">
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<table mat-table [dataSource]="dataSource">
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<ng-container *ngFor="let col of displayedColumns; let i = index" [matColumnDef]="col.internalName">
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<ng-container *ngFor="let col of displayedColumns; let i = index" [matColumnDef]="col.internalName">
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<th mat-header-cell *matHeaderCellDef>{{col.displayedName}}</th>
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<th mat-header-cell *matHeaderCellDef>{{col.displayedName}}</th>
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<td mat-cell *matCellDef="let transition">
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<td mat-cell *matCellDef="let transition" [matTooltip]="getLeafStateByIndex(transition, i).stateDescription">
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{{getLeafStateByIndex(transition, i).stateLabel}}
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{{getLeafStateByIndex(transition, i).stateLabel}}
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</td>
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</td>
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</ng-container>
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</ng-container>
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@ -13,6 +13,7 @@ import {LeafGamesystemCalculator} from "../../product-gamesystem-editor/LeafGame
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import {NgForOf, NgIf} from "@angular/common";
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import {NgForOf, NgIf} from "@angular/common";
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import {ProductTransition} from "../../../../game-model/gamesystems/ProductTransition";
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import {ProductTransition} from "../../../../game-model/gamesystems/ProductTransition";
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import {ProductState} from "../../../../game-model/gamesystems/ProductState";
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import {ProductState} from "../../../../game-model/gamesystems/ProductState";
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import {MatTooltip} from "@angular/material/tooltip";
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class DisplayedColumnName {
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class DisplayedColumnName {
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displayedName: string
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displayedName: string
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@ -39,7 +40,8 @@ class DisplayedColumnName {
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MatHeaderRow,
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MatHeaderRow,
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MatRow,
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MatRow,
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MatHeaderRowDef,
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MatHeaderRowDef,
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MatRowDef
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MatRowDef,
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MatTooltip
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],
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],
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templateUrl: './product-transition-editor.component.html',
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templateUrl: './product-transition-editor.component.html',
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styleUrl: './product-transition-editor.component.scss'
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styleUrl: './product-transition-editor.component.scss'
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