issue-15 #21
@ -27,7 +27,7 @@
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    </mat-drawer>
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					    </mat-drawer>
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    <div class="example-sidenav-content">
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					    <div class="example-sidenav-content">
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      <app-editor #editor (onModelNameUpdate)="onModelNameUpdate()"></app-editor>
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					      <app-editor #editor (onModelNameUpdate)="onModelNameUpdate()" [gameModel]="gameModel"></app-editor>
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    </div>
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					    </div>
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  </mat-drawer-container>
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					  </mat-drawer-container>
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@ -62,6 +62,9 @@ import {
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			|||||||
} from "./editor/gamesystem-editor/state-editor/product-state-editor/product-state-editor.component";
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					} from "./editor/gamesystem-editor/state-editor/product-state-editor/product-state-editor.component";
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import {MatTooltip} from "@angular/material/tooltip";
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					import {MatTooltip} from "@angular/material/tooltip";
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import {MatCard, MatCardContent} from "@angular/material/card";
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					import {MatCard, MatCardContent} from "@angular/material/card";
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					import {
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					    ScriptaccountActionEditorComponent
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					} from "./editor/gamesystem-editor/transition-editor/scriptaccount-action-editor/scriptaccount-action-editor.component";
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// AoT requires an exported function for factories
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					// AoT requires an exported function for factories
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const httpLoaderFactory = (http: HttpClient): TranslateHttpLoader =>  new TranslateHttpLoader(http, './assets/i18n/', '.json');
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					const httpLoaderFactory = (http: HttpClient): TranslateHttpLoader =>  new TranslateHttpLoader(http, './assets/i18n/', '.json');
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@ -81,65 +84,66 @@ const httpLoaderFactory = (http: HttpClient): TranslateHttpLoader =>  new Transl
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			|||||||
    SimpleTransitionEditorComponent,
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					    SimpleTransitionEditorComponent,
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			||||||
    ProductTransitionEditorComponent,
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					    ProductTransitionEditorComponent,
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			||||||
    ProductStateEditorComponent,
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					    ProductStateEditorComponent,
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    ProductGamesystemEditorComponent
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					    ProductGamesystemEditorComponent,
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  ],
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					    ScriptaccountActionEditorComponent
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  imports: [
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					 | 
				
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    BrowserModule,
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					 | 
				
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    FormsModule,
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					 | 
				
			||||||
    HttpClientModule,
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					 | 
				
			||||||
    CoreModule,
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					 | 
				
			||||||
    SharedModule,
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					 | 
				
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    TranslateModule.forRoot({
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					 | 
				
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      loader: {
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					 | 
				
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        provide: TranslateLoader,
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					 | 
				
			||||||
        useFactory: httpLoaderFactory,
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					 | 
				
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        deps: [HttpClient]
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					 | 
				
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      }
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					 | 
				
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    }),
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					 | 
				
			||||||
    BrowserAnimationsModule,
 | 
					 | 
				
			||||||
    MatIcon,
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					 | 
				
			||||||
    MatToolbar,
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					 | 
				
			||||||
    MatButton,
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					 | 
				
			||||||
    MatFormField,
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					 | 
				
			||||||
    MatInput,
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					 | 
				
			||||||
    MatDrawerContainer,
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					 | 
				
			||||||
    MatDrawer,
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					 | 
				
			||||||
    MatIconButton,
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					 | 
				
			||||||
    MatMenuTrigger,
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					 | 
				
			||||||
    MatMenu,
 | 
					 | 
				
			||||||
    MatMenuItem,
 | 
					 | 
				
			||||||
    MatListItem,
 | 
					 | 
				
			||||||
    MatActionList,
 | 
					 | 
				
			||||||
    MatTabGroup,
 | 
					 | 
				
			||||||
    MatTab,
 | 
					 | 
				
			||||||
    MatTabLabel,
 | 
					 | 
				
			||||||
    MatLabel,
 | 
					 | 
				
			||||||
    MatFormField,
 | 
					 | 
				
			||||||
    ReactiveFormsModule,
 | 
					 | 
				
			||||||
    MatError,
 | 
					 | 
				
			||||||
    MatDialogTitle,
 | 
					 | 
				
			||||||
    MatDialogContent,
 | 
					 | 
				
			||||||
    MatDialogActions,
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					 | 
				
			||||||
    MatMiniFabButton,
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					 | 
				
			||||||
    MatTreeModule,
 | 
					 | 
				
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    MatTable,
 | 
					 | 
				
			||||||
    MatColumnDef,
 | 
					 | 
				
			||||||
    MatHeaderCell,
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					 | 
				
			||||||
    MatHeaderCellDef,
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					 | 
				
			||||||
    MatCellDef,
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					 | 
				
			||||||
    MatCell,
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					 | 
				
			||||||
    MatHeaderRow,
 | 
					 | 
				
			||||||
    MatRow,
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					 | 
				
			||||||
    MatHeaderRowDef,
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					 | 
				
			||||||
    MatRowDef,
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					 | 
				
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    MatCheckbox,
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					 | 
				
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    MatSelect,
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					 | 
				
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    MatOption,
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					 | 
				
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    MatHint,
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					 | 
				
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    MatTooltip,
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					 | 
				
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    MatCard,
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					 | 
				
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    MatCardContent
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					 | 
				
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  ],
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					  ],
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					    imports: [
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					        BrowserModule,
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			||||||
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					        FormsModule,
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					        HttpClientModule,
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			||||||
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					        CoreModule,
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					        SharedModule,
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			||||||
 | 
					        TranslateModule.forRoot({
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					            loader: {
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					                provide: TranslateLoader,
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					                useFactory: httpLoaderFactory,
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					                deps: [HttpClient]
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					            }
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					        }),
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 | 
					        BrowserAnimationsModule,
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			||||||
 | 
					        MatIcon,
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			||||||
 | 
					        MatToolbar,
 | 
				
			||||||
 | 
					        MatButton,
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			||||||
 | 
					        MatFormField,
 | 
				
			||||||
 | 
					        MatInput,
 | 
				
			||||||
 | 
					        MatDrawerContainer,
 | 
				
			||||||
 | 
					        MatDrawer,
 | 
				
			||||||
 | 
					        MatIconButton,
 | 
				
			||||||
 | 
					        MatMenuTrigger,
 | 
				
			||||||
 | 
					        MatMenu,
 | 
				
			||||||
 | 
					        MatMenuItem,
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 | 
					        MatListItem,
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 | 
					        MatActionList,
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 | 
					        MatTabGroup,
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					        MatTab,
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					        MatTabLabel,
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					        MatLabel,
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					        MatFormField,
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 | 
					        ReactiveFormsModule,
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					        MatError,
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 | 
					        MatDialogTitle,
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			||||||
 | 
					        MatDialogContent,
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			||||||
 | 
					        MatDialogActions,
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			||||||
 | 
					        MatMiniFabButton,
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			||||||
 | 
					        MatTreeModule,
 | 
				
			||||||
 | 
					        MatTable,
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			||||||
 | 
					        MatColumnDef,
 | 
				
			||||||
 | 
					        MatHeaderCell,
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			||||||
 | 
					        MatHeaderCellDef,
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			||||||
 | 
					        MatCellDef,
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 | 
					        MatCell,
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 | 
					        MatHeaderRow,
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 | 
					        MatRow,
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					        MatHeaderRowDef,
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 | 
					        MatRowDef,
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 | 
					        MatCheckbox,
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			||||||
 | 
					        MatSelect,
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			||||||
 | 
					        MatOption,
 | 
				
			||||||
 | 
					        MatHint,
 | 
				
			||||||
 | 
					        MatTooltip,
 | 
				
			||||||
 | 
					        MatCard,
 | 
				
			||||||
 | 
					        MatCardContent
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			||||||
 | 
					    ],
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  providers: [],
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					  providers: [],
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			||||||
  bootstrap: [AppComponent]
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					  bootstrap: [AppComponent]
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})
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					})
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@ -12,7 +12,8 @@
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                               [scriptAccount]="convertModelComponentToScriptAccount(modelComponent)"></app-script-account-editor>
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					                               [scriptAccount]="convertModelComponentToScriptAccount(modelComponent)"></app-script-account-editor>
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    <app-gamesystem-editor *ngIf="modelComponent.type === ModelComponentType.GAMESYTEM"
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					    <app-gamesystem-editor *ngIf="modelComponent.type === ModelComponentType.GAMESYTEM"
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                                [gamesystem]="convertModelComponentToGamesystem(modelComponent)"
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					                                [gamesystem]="convertModelComponentToGamesystem(modelComponent)"
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                                (onOpenGamesystemEditor)="openGameModelComponent($event)"></app-gamesystem-editor>
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					                                (onOpenGamesystemEditor)="openGameModelComponent($event)"
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					                                [scriptAccounts]="gameModel!.scriptAccounts"></app-gamesystem-editor>
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  </mat-tab>
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					  </mat-tab>
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</mat-tab-group>
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					</mat-tab-group>
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@ -16,6 +16,7 @@ export class EditorComponent {
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  gameModelComponents: ModelComponent[] = [];
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					  gameModelComponents: ModelComponent[] = [];
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  @Output("onModelNameUpdate") onModelNameUpdateEmitter = new EventEmitter<boolean>();
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					  @Output("onModelNameUpdate") onModelNameUpdateEmitter = new EventEmitter<boolean>();
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  activeTab: number = this.gameModelComponents.length;
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					  activeTab: number = this.gameModelComponents.length;
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					  @Input() gameModel: GameModel | undefined
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  openGameModelComponent(gameModelComponent: ModelComponent) {
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					  openGameModelComponent(gameModelComponent: ModelComponent) {
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    if(!this.gameModelComponents.includes(gameModelComponent)) {
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					    if(!this.gameModelComponents.includes(gameModelComponent)) {
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@ -1,3 +1,3 @@
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<app-simple-gamesystem-editor *ngIf="isSimpleGamesystem()" [simpleGamesystem]="convertGamesystemToSimpleGamesystem()"></app-simple-gamesystem-editor>
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					<app-simple-gamesystem-editor *ngIf="isSimpleGamesystem()" [simpleGamesystem]="convertGamesystemToSimpleGamesystem()" [scriptAccunts]="scriptAccounts"></app-simple-gamesystem-editor>
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<app-product-gamesystem-editor *ngIf="!isSimpleGamesystem()" [gamesystem]="convertGamesystemToProductGamesystem()"
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					<app-product-gamesystem-editor *ngIf="!isSimpleGamesystem()" [gamesystem]="convertGamesystemToProductGamesystem()"
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                               (onOpenGamesystemEditor)="onOpenGamesystemEditor($event)"></app-product-gamesystem-editor>
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					                               (onOpenGamesystemEditor)="onOpenGamesystemEditor($event)"></app-product-gamesystem-editor>
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@ -1,21 +1,27 @@
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import {Component, EventEmitter, Input, Output} from '@angular/core';
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					import {Component, EventEmitter, Input, OnInit, Output} from '@angular/core';
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import {GameModel} from "../../game-model/GameModel";
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					import {GameModel} from "../../game-model/GameModel";
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import {Gamesystem} from "../../game-model/gamesystems/Gamesystem";
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					import {Gamesystem} from "../../game-model/gamesystems/Gamesystem";
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import {State} from "../../game-model/gamesystems/states/State";
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					import {State} from "../../game-model/gamesystems/states/State";
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import {Transition} from "../../game-model/gamesystems/transitions/Transition";
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					import {Transition} from "../../game-model/gamesystems/transitions/Transition";
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import {SimpleGamesystem} from "../../game-model/gamesystems/SimpleGamesystem";
 | 
					import {SimpleGamesystem} from "../../game-model/gamesystems/SimpleGamesystem";
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import {ProductGamesystem} from "../../game-model/gamesystems/ProductGamesystem";
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					import {ProductGamesystem} from "../../game-model/gamesystems/ProductGamesystem";
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					import {ScriptAccount} from "../../game-model/scriptAccounts/ScriptAccount";
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@Component({
 | 
					@Component({
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  selector: 'app-gamesystem-editor',
 | 
					  selector: 'app-gamesystem-editor',
 | 
				
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  templateUrl: './gamesystem-editor.component.html',
 | 
					  templateUrl: './gamesystem-editor.component.html',
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  styleUrl: './gamesystem-editor.component.scss'
 | 
					  styleUrl: './gamesystem-editor.component.scss'
 | 
				
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})
 | 
					})
 | 
				
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export class GamesystemEditorComponent {
 | 
					export class GamesystemEditorComponent implements OnInit{
 | 
				
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 | 
					
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  @Input() gamesystem: Gamesystem<State<any>, Transition<any>> | undefined
 | 
					  @Input() gamesystem: Gamesystem<State<any>, Transition<any>> | undefined
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 | 
					  @Input() scriptAccounts: ScriptAccount[] = [];
 | 
				
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  @Output('onOpenGamesystemEditor') openGamesystemEmitter = new EventEmitter<SimpleGamesystem>();
 | 
					  @Output('onOpenGamesystemEditor') openGamesystemEmitter = new EventEmitter<SimpleGamesystem>();
 | 
				
			||||||
 | 
					
 | 
				
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 | 
					  ngOnInit() {
 | 
				
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 | 
					    console.log("GamesystemEditor: ", this.scriptAccounts.length)
 | 
				
			||||||
 | 
					  }
 | 
				
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 | 
					
 | 
				
			||||||
  isSimpleGamesystem() {
 | 
					  isSimpleGamesystem() {
 | 
				
			||||||
    return this.gamesystem instanceof SimpleGamesystem;
 | 
					    return this.gamesystem instanceof SimpleGamesystem;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
				
			|||||||
@ -1,4 +1,4 @@
 | 
				
			|||||||
<app-simple-state-editor [states]="simpleGamesystem!.states" [gamesystem]="simpleGamesystem"></app-simple-state-editor>
 | 
					<app-simple-state-editor [states]="simpleGamesystem!.states" [gamesystem]="simpleGamesystem" ></app-simple-state-editor>
 | 
				
			||||||
<div id="transition-editor">
 | 
					<div id="transition-editor">
 | 
				
			||||||
  <app-simple-transition-editor [gamesystem]="simpleGamesystem"></app-simple-transition-editor>
 | 
					  <app-simple-transition-editor [gamesystem]="simpleGamesystem" [scriptAccounts]="scriptAccunts"></app-simple-transition-editor>
 | 
				
			||||||
</div>
 | 
					</div>
 | 
				
			||||||
 | 
				
			|||||||
@ -1,6 +1,7 @@
 | 
				
			|||||||
import {Component, Input} from '@angular/core';
 | 
					import {Component, Input} from '@angular/core';
 | 
				
			||||||
import {SimpleGamesystem} from "../../../game-model/gamesystems/SimpleGamesystem";
 | 
					import {SimpleGamesystem} from "../../../game-model/gamesystems/SimpleGamesystem";
 | 
				
			||||||
import {MatTableDataSource} from "@angular/material/table";
 | 
					import {MatTableDataSource} from "@angular/material/table";
 | 
				
			||||||
 | 
					import {ScriptAccount} from "../../../game-model/scriptAccounts/ScriptAccount";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@Component({
 | 
					@Component({
 | 
				
			||||||
  selector: 'app-simple-gamesystem-editor',
 | 
					  selector: 'app-simple-gamesystem-editor',
 | 
				
			||||||
@ -10,7 +11,7 @@ import {MatTableDataSource} from "@angular/material/table";
 | 
				
			|||||||
export class SimpleGamesystemEditorComponent {
 | 
					export class SimpleGamesystemEditorComponent {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  @Input() simpleGamesystem: SimpleGamesystem | undefined
 | 
					  @Input() simpleGamesystem: SimpleGamesystem | undefined
 | 
				
			||||||
 | 
					  @Input() scriptAccunts: ScriptAccount[] = []
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -64,7 +64,6 @@ export class ProductTransitionEditorComponent implements OnInit{
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const leafStates = LeafGamesystemCalculator.calcLeafStates(state);
 | 
					    const leafStates = LeafGamesystemCalculator.calcLeafStates(state);
 | 
				
			||||||
    console.log(leafStates)
 | 
					 | 
				
			||||||
    return leafStates[index];
 | 
					    return leafStates[index];
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -0,0 +1,45 @@
 | 
				
			|||||||
 | 
					<table mat-table [dataSource]="dataSource" class="mat-elevation-z8">
 | 
				
			||||||
 | 
					  <ng-container matColumnDef="scriptAccount">
 | 
				
			||||||
 | 
					    <th mat-header-cell *matHeaderCellDef>ScriptAccount</th>
 | 
				
			||||||
 | 
					    <td mat-cell *matCellDef="let action">
 | 
				
			||||||
 | 
					      <span *ngIf="action !== addedAction">{{action.scriptAccount.componentName}}</span>
 | 
				
			||||||
 | 
					      <mat-form-field appearance="fill" class="long-form" *ngIf="action === addedAction">
 | 
				
			||||||
 | 
					        <mat-label>ScriptAccount</mat-label>
 | 
				
			||||||
 | 
					        <mat-select [(ngModel)]="addedAction!.scriptAccount">
 | 
				
			||||||
 | 
					          <mat-option *ngFor="let scriptAccount of scriptAccounts" [value]="scriptAccount">{{scriptAccount.componentName}}</mat-option>
 | 
				
			||||||
 | 
					        </mat-select>
 | 
				
			||||||
 | 
					      </mat-form-field>
 | 
				
			||||||
 | 
					    </td>
 | 
				
			||||||
 | 
					  </ng-container>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <ng-container matColumnDef="valueChange">
 | 
				
			||||||
 | 
					    <th mat-header-cell *matHeaderCellDef>Value</th>
 | 
				
			||||||
 | 
					    <td mat-cell *matCellDef="let action">
 | 
				
			||||||
 | 
					      <span *ngIf="addedAction !== action && editedAction != action">{{action.changingValue}}</span>
 | 
				
			||||||
 | 
					      <mat-form-field appearance="fill" class="long-form" *ngIf="addedAction === action || editedAction === action">
 | 
				
			||||||
 | 
					        <mat-label>Value</mat-label>
 | 
				
			||||||
 | 
					        <input matInput [(ngModel)]="editedAction!.changingValue" type="number">
 | 
				
			||||||
 | 
					      </mat-form-field>
 | 
				
			||||||
 | 
					    </td>
 | 
				
			||||||
 | 
					  </ng-container>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <ng-container matColumnDef="edit">
 | 
				
			||||||
 | 
					    <th mat-header-cell *matHeaderCellDef></th>
 | 
				
			||||||
 | 
					    <td mat-cell *matCellDef="let action">
 | 
				
			||||||
 | 
					      <button mat-icon-button color="primary" (click)="editAction(action)" [disabled]="addedAction != undefined || editedAction != undefined" *ngIf="action !== editedAction && action !== addedAction"><mat-icon>edit</mat-icon></button>
 | 
				
			||||||
 | 
					      <button mat-icon-button color="primary" *ngIf="action === editedAction || action === addedAction" (click)="finishEditing()"><mat-icon>done</mat-icon></button>
 | 
				
			||||||
 | 
					    </td>
 | 
				
			||||||
 | 
					  </ng-container>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <ng-container matColumnDef="delete">
 | 
				
			||||||
 | 
					    <th mat-header-cell *matHeaderCellDef>
 | 
				
			||||||
 | 
					      <button mat-icon-button (click)="createNewAction()"><mat-icon>add</mat-icon></button>
 | 
				
			||||||
 | 
					    </th>
 | 
				
			||||||
 | 
					    <td mat-cell *matCellDef="let action">
 | 
				
			||||||
 | 
					      <button mat-icon-button color="warn" (click)="deleteAction(action)"><mat-icon>delete</mat-icon></button>
 | 
				
			||||||
 | 
					    </td>
 | 
				
			||||||
 | 
					  </ng-container>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <tr mat-header-row *matHeaderRowDef="displayedColumns"></tr>
 | 
				
			||||||
 | 
					  <tr mat-row *matRowDef="let row; columns: displayedColumns;"></tr>
 | 
				
			||||||
 | 
					</table>
 | 
				
			||||||
@ -0,0 +1,7 @@
 | 
				
			|||||||
 | 
					table {
 | 
				
			||||||
 | 
					  width: 100%;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.long-form {
 | 
				
			||||||
 | 
					  width: 100%;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -0,0 +1,23 @@
 | 
				
			|||||||
 | 
					import { ComponentFixture, TestBed } from '@angular/core/testing';
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import { ScriptaccountActionEditorComponent } from './scriptaccount-action-editor.component';
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					describe('ScriptaccountActionEditorComponent', () => {
 | 
				
			||||||
 | 
					  let component: ScriptaccountActionEditorComponent;
 | 
				
			||||||
 | 
					  let fixture: ComponentFixture<ScriptaccountActionEditorComponent>;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  beforeEach(async () => {
 | 
				
			||||||
 | 
					    await TestBed.configureTestingModule({
 | 
				
			||||||
 | 
					      imports: [ScriptaccountActionEditorComponent]
 | 
				
			||||||
 | 
					    })
 | 
				
			||||||
 | 
					    .compileComponents();
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    fixture = TestBed.createComponent(ScriptaccountActionEditorComponent);
 | 
				
			||||||
 | 
					    component = fixture.componentInstance;
 | 
				
			||||||
 | 
					    fixture.detectChanges();
 | 
				
			||||||
 | 
					  });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  it('should create', () => {
 | 
				
			||||||
 | 
					    expect(component).toBeTruthy();
 | 
				
			||||||
 | 
					  });
 | 
				
			||||||
 | 
					});
 | 
				
			||||||
@ -0,0 +1,53 @@
 | 
				
			|||||||
 | 
					import {Component, Input, OnInit} from '@angular/core';
 | 
				
			||||||
 | 
					import {Transition} from "../../../../game-model/gamesystems/transitions/Transition";
 | 
				
			||||||
 | 
					import {MatTableDataSource} from "@angular/material/table";
 | 
				
			||||||
 | 
					import {ScriptAccountAction} from "../../../../game-model/gamesystems/actions/ScriptAccountAction";
 | 
				
			||||||
 | 
					import {ScriptAccount} from "../../../../game-model/scriptAccounts/ScriptAccount";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					@Component({
 | 
				
			||||||
 | 
					  selector: 'app-scriptaccount-action-editor',
 | 
				
			||||||
 | 
					  templateUrl: './scriptaccount-action-editor.component.html',
 | 
				
			||||||
 | 
					  styleUrl: './scriptaccount-action-editor.component.scss'
 | 
				
			||||||
 | 
					})
 | 
				
			||||||
 | 
					export class ScriptaccountActionEditorComponent  implements OnInit{
 | 
				
			||||||
 | 
					  @Input() transition: Transition<any> | undefined
 | 
				
			||||||
 | 
					  @Input() scriptAccounts: ScriptAccount[] = []
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  dataSource: MatTableDataSource<ScriptAccountAction> = new MatTableDataSource();
 | 
				
			||||||
 | 
					  displayedColumns: string[] = ['scriptAccount', "valueChange", 'edit', 'delete'];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  editedAction: ScriptAccountAction | undefined
 | 
				
			||||||
 | 
					  addedAction: ScriptAccountAction | undefined
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  ngOnInit() {
 | 
				
			||||||
 | 
					    this.dataSource.data = this.transition!.scriptAccountActions.map(action => action);
 | 
				
			||||||
 | 
					    console.log("# ScriptAccounts", this.scriptAccounts.length)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  editAction(scriptAccountAction: ScriptAccountAction) {
 | 
				
			||||||
 | 
					    this.editedAction = scriptAccountAction;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  createNewAction() {
 | 
				
			||||||
 | 
					    this.addedAction = new ScriptAccountAction(new ScriptAccount("", ""), 0);
 | 
				
			||||||
 | 
					    this.editedAction = this.addedAction;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.dataSource.data = this.dataSource.data.concat(this.addedAction);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  finishEditing() {
 | 
				
			||||||
 | 
					    if(this.addedAction != undefined && this.addedAction.scriptAccount.componentName !== '') {
 | 
				
			||||||
 | 
					      this.transition?.addScriptAccountAction(this.addedAction)
 | 
				
			||||||
 | 
					      console.log(this.addedAction.scriptAccount)
 | 
				
			||||||
 | 
					      this.dataSource.data = this.transition!.scriptAccountActions;
 | 
				
			||||||
 | 
					      console.log(this.dataSource.data.length, this.transition!.scriptAccountActions.length)
 | 
				
			||||||
 | 
					      this.addedAction = undefined;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    this.editedAction = undefined;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  deleteAction(action: ScriptAccountAction) {
 | 
				
			||||||
 | 
					    this.transition!.removeScriptAccountAction(action.scriptAccount)
 | 
				
			||||||
 | 
					    this.dataSource.data = this.transition!.scriptAccountActions
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -40,7 +40,7 @@
 | 
				
			|||||||
        <td mat-cell *matCellDef="let element" [attr.colspan]="columnsToDisplayWithExpand.length">
 | 
					        <td mat-cell *matCellDef="let element" [attr.colspan]="columnsToDisplayWithExpand.length">
 | 
				
			||||||
          <div class="example-element-detail"
 | 
					          <div class="example-element-detail"
 | 
				
			||||||
               [@detailExpand]="element == expandedElement ? 'expanded' : 'collapsed'">
 | 
					               [@detailExpand]="element == expandedElement ? 'expanded' : 'collapsed'">
 | 
				
			||||||
            <p>Expanded Detail</p>
 | 
					            <app-scriptaccount-action-editor [transition]="element" [scriptAccounts]="scriptAccounts"></app-scriptaccount-action-editor>
 | 
				
			||||||
          </div>
 | 
					          </div>
 | 
				
			||||||
        </td>
 | 
					        </td>
 | 
				
			||||||
      </ng-container>
 | 
					      </ng-container>
 | 
				
			||||||
 | 
				
			|||||||
@ -1,21 +1,12 @@
 | 
				
			|||||||
import {Component, Input, OnInit} from '@angular/core';
 | 
					import {Component, Input, OnInit} from '@angular/core';
 | 
				
			||||||
import {GameModel} from "../../../../game-model/GameModel";
 | 
					 | 
				
			||||||
import {SimpleGamesystem} from "../../../../game-model/gamesystems/SimpleGamesystem";
 | 
					import {SimpleGamesystem} from "../../../../game-model/gamesystems/SimpleGamesystem";
 | 
				
			||||||
import {
 | 
					import {
 | 
				
			||||||
  MatCell,
 | 
					 | 
				
			||||||
  MatCellDef,
 | 
					 | 
				
			||||||
  MatColumnDef,
 | 
					 | 
				
			||||||
  MatHeaderCell,
 | 
					 | 
				
			||||||
  MatHeaderCellDef, MatHeaderRow, MatHeaderRowDef, MatRow, MatRowDef,
 | 
					 | 
				
			||||||
  MatTable,
 | 
					 | 
				
			||||||
  MatTableDataSource
 | 
					  MatTableDataSource
 | 
				
			||||||
} from "@angular/material/table";
 | 
					} from "@angular/material/table";
 | 
				
			||||||
import {SimpleTransition} from "../../../../game-model/gamesystems/transitions/SimpleTransition";
 | 
					import {SimpleTransition} from "../../../../game-model/gamesystems/transitions/SimpleTransition";
 | 
				
			||||||
import {animate, state, style, transition, trigger} from "@angular/animations";
 | 
					import {animate, state, style, transition, trigger} from "@angular/animations";
 | 
				
			||||||
import {SimpleState} from "../../../../game-model/gamesystems/states/SimpleState";
 | 
					import {SimpleState} from "../../../../game-model/gamesystems/states/SimpleState";
 | 
				
			||||||
import {ProductTransition} from "../../../../game-model/gamesystems/transitions/ProductTransition";
 | 
					import {ScriptAccount} from "../../../../game-model/scriptAccounts/ScriptAccount";
 | 
				
			||||||
import {LeafGamesystemCalculator} from "../../product-gamesystem-editor/LeafGamesystemCalculator";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
@Component({
 | 
					@Component({
 | 
				
			||||||
  selector: 'app-simple-transition-editor',
 | 
					  selector: 'app-simple-transition-editor',
 | 
				
			||||||
  templateUrl: './simple-transition-editor.component.html',
 | 
					  templateUrl: './simple-transition-editor.component.html',
 | 
				
			||||||
@ -31,6 +22,7 @@ import {LeafGamesystemCalculator} from "../../product-gamesystem-editor/LeafGame
 | 
				
			|||||||
export class SimpleTransitionEditorComponent implements OnInit {
 | 
					export class SimpleTransitionEditorComponent implements OnInit {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  @Input() gamesystem: SimpleGamesystem | undefined
 | 
					  @Input() gamesystem: SimpleGamesystem | undefined
 | 
				
			||||||
 | 
					  @Input() scriptAccounts: ScriptAccount[] = []
 | 
				
			||||||
  displayedColumns: string[] = ["starting-state", "ending-state", "edit", "delete"];
 | 
					  displayedColumns: string[] = ["starting-state", "ending-state", "edit", "delete"];
 | 
				
			||||||
  dataSource = new MatTableDataSource<SimpleTransition>();
 | 
					  dataSource = new MatTableDataSource<SimpleTransition>();
 | 
				
			||||||
  columnsToDisplayWithExpand = [...this.displayedColumns, 'expand'];
 | 
					  columnsToDisplayWithExpand = [...this.displayedColumns, 'expand'];
 | 
				
			||||||
@ -49,6 +41,7 @@ export class SimpleTransitionEditorComponent implements OnInit {
 | 
				
			|||||||
    this.dataSource.filterPredicate = (data: SimpleTransition, filter: string) => {
 | 
					    this.dataSource.filterPredicate = (data: SimpleTransition, filter: string) => {
 | 
				
			||||||
      return [data.startingState, data.endingState].some((state) => state.stateLabel.toLowerCase().includes(filter))
 | 
					      return [data.startingState, data.endingState].some((state) => state.stateLabel.toLowerCase().includes(filter))
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    console.log("TransitionEditor: ", this.scriptAccounts.length)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  addTransition() {
 | 
					  addTransition() {
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user