product-template-systems #33
@ -15,7 +15,7 @@ export class Character extends ModelComponent implements TemplateElement {
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    super(componentName, componentDescription, ModelComponentType.CHARACTER);
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  }
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  addCharacterSpecificSimpleTemplatesystem(gamesystem: Gamesystem<any, any>) {
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  addCharacterSpecificSimpleTemplatesystem(gamesystem: Gamesystem<any, any>, recursiveCall: boolean = false) {
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    if(!this.isTemplateSystemCharacterSpecific(gamesystem.componentName)) {
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      if(gamesystem instanceof SimpleTemplateGamesystem) {
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        this.characterSpecificTemplateSystems.push(gamesystem)
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@ -23,10 +23,15 @@ export class Character extends ModelComponent implements TemplateElement {
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      } else if(gamesystem instanceof ProductTemplateSystem) {
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        this.characterSpecificTemplateSystems.push(gamesystem)
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        gamesystem.addTemplateElement(this)
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        if(!recursiveCall) {
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          gamesystem.innerGamesystems.forEach(innerGamesystem => this.addCharacterSpecificSimpleTemplatesystem(innerGamesystem, true))
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        }
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      }
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      if(gamesystem.parentGamesystem != undefined) {
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        this.addCharacterSpecificSimpleTemplatesystem(gamesystem.parentGamesystem)
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        this.addCharacterSpecificSimpleTemplatesystem(gamesystem.parentGamesystem, true)
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      }
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    }
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  }
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