CharacterSpecific Templatesystems #36
@ -7,7 +7,7 @@ import {ModelComponentType} from "../game-model/ModelComponentType";
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export class GamesystemSerializer {
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private static IGNORED_SIMPLE_ATTRIBUTES = ["parentGamesystem", 'incomingTransitions', "outgoingTransitions", "unsaved", "type"]
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private static IGNORED_SIMPLE_ATTRIBUTES = ["parentGamesystem", 'incomingTransitions', "outgoingTransitions", "unsaved", "type", "conditionMap", "actionMap"]
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public static serializeGamesystems(gamesystems: Gamesystem<any, any>[]): StoreComponent[] {
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let storedGamesystems: StoreComponent[] = []
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