symetric-template-relation-systems #38
@ -1,3 +1,6 @@
 | 
			
		||||
<div *ngIf="isGamesystemTemplate()">
 | 
			
		||||
  <mat-checkbox [(ngModel)]="convertGamesystemToTemplate(gamesystem)!.symmetric">Gamesystem is symmetric template</mat-checkbox>
 | 
			
		||||
</div>
 | 
			
		||||
<app-simple-gamesystem-editor *ngIf="isSimpleGamesystem()"  [templateElement]="templateElement" [simpleGamesystem]="convertGamesystemToSimpleGamesystem()" [scriptAccunts]="scriptAccounts"></app-simple-gamesystem-editor>
 | 
			
		||||
<app-product-gamesystem-editor *ngIf="!isSimpleGamesystem()"  [templateElement]="templateElement" [gamesystem]="convertGamesystemToProductGamesystem()"
 | 
			
		||||
                               (onOpenGamesystemEditor)="onOpenGamesystemEditor($event)"></app-product-gamesystem-editor>
 | 
			
		||||
 | 
			
		||||
@ -6,6 +6,8 @@ import {ScriptAccount} from "../../project/game-model/scriptAccounts/ScriptAccou
 | 
			
		||||
import {SimpleGamesystem} from "../../project/game-model/gamesystems/SimpleGamesystem";
 | 
			
		||||
import {ProductGamesystem} from "../../project/game-model/gamesystems/ProductGamesystem";
 | 
			
		||||
import {TemplateElement} from "../../project/game-model/templates/TemplateElement";
 | 
			
		||||
import {SimpleTemplateGamesystem} from "../../project/game-model/templates/simpleGamesystem/SimpleTemplateGamesystem";
 | 
			
		||||
import {ProductTemplateSystem} from "../../project/game-model/templates/productGamesystem/ProductTemplateSystem";
 | 
			
		||||
 | 
			
		||||
@Component({
 | 
			
		||||
  selector: 'app-gamesystem-editor',
 | 
			
		||||
@ -42,4 +44,19 @@ export class GamesystemEditorComponent implements OnInit{
 | 
			
		||||
  onOpenGamesystemEditor(gamesystem: SimpleGamesystem) {
 | 
			
		||||
    this.openGamesystemEmitter.emit(gamesystem);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isGamesystemTemplate() {
 | 
			
		||||
    return this.gamesystem instanceof SimpleTemplateGamesystem || this.gamesystem instanceof ProductTemplateSystem;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  convertGamesystemToTemplate(gamesystem: Gamesystem<State<any>, Transition<any>> | undefined) {
 | 
			
		||||
    if(gamesystem instanceof SimpleTemplateGamesystem) {
 | 
			
		||||
      return gamesystem as SimpleTemplateGamesystem;
 | 
			
		||||
    } else if(gamesystem instanceof ProductTemplateSystem) {
 | 
			
		||||
      return gamesystem as ProductTemplateSystem
 | 
			
		||||
    } else {
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -13,6 +13,7 @@ export class ProductTemplateSystem extends ProductGamesystem implements Template
 | 
			
		||||
  stateMap: Map<TemplateElement, ProductState[]> = new Map();
 | 
			
		||||
  transitionMap: Map<TemplateElement, ProductTransition[]> = new Map<TemplateElement, ProductTransition[]>()
 | 
			
		||||
  templateType: TemplateType
 | 
			
		||||
  symmetric: boolean = false
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  constructor(gamesystemName: string, gamesystemDescription: string, templateType: TemplateType) {
 | 
			
		||||
 | 
			
		||||
@ -10,6 +10,7 @@ import {TemplateType} from "../TemplateType";
 | 
			
		||||
export class SimpleTemplateGamesystem extends SimpleGamesystem implements TemplateGamesystem {
 | 
			
		||||
 | 
			
		||||
  templateType: TemplateType
 | 
			
		||||
  symmetric: boolean = true
 | 
			
		||||
 | 
			
		||||
  constructor(gamesystemName: string, gamesystemDescription: string, templateType: TemplateType) {
 | 
			
		||||
    super(gamesystemName, gamesystemDescription);
 | 
			
		||||
 | 
			
		||||
@ -44,7 +44,8 @@
 | 
			
		||||
                    "conditionMap": [],
 | 
			
		||||
                    "actionMap": []
 | 
			
		||||
                }
 | 
			
		||||
            ]
 | 
			
		||||
            ],
 | 
			
		||||
            "symmetric": true
 | 
			
		||||
        }
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
@ -47,5 +47,6 @@
 | 
			
		||||
            "endingState": "Feind"
 | 
			
		||||
        }
 | 
			
		||||
    ],
 | 
			
		||||
    "symmetric": true,
 | 
			
		||||
    "templateType": 1
 | 
			
		||||
}
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user