issue-5-gamesystems #6
@ -25,9 +25,12 @@ export class GameModel {
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  }
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  addGamesystem(gamesystem: Gamesystem<any, any>) {
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    if(this.findGamesystem(gamesystem.componentName) == undefined) {
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      this._gamesystems.push(gamesystem);
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    }
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  }
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  removeGamesystem(gamesystem : Gamesystem<any, any>) {
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    this._gamesystems = this._gamesystems.filter(g => g !== gamesystem);
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  }
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