{ "componentName": "New Character", "componentDescription": "", "characterSpecificGamesystems": [ { "componentName": "SimpleTemplate 1", "states": [ { "stateLabel": "1", "conditionMap": [] }, { "stateLabel": "2", "conditionMap": [] } ], "transitions": [ { "scriptAccountActions": [], "scriptAccountConditions": [], "startingState": "1", "endingState": "2", "conditionMap": [], "actionMap": [] } ] }, { "componentName": "SimpleTemplate 2", "states": [ { "stateLabel": "A", "conditionMap": [] }, { "stateLabel": "B", "conditionMap": [] } ], "transitions": [ { "scriptAccountActions": [], "scriptAccountConditions": [], "startingState": "A", "endingState": "B", "conditionMap": [], "actionMap": [] } ] } ] }