{ "componentName": "Hicks Haddock", "componentDescription": "Das ist ein Test", "characterSpecificGamesystems": [ { "componentName": "Characterstimmung", "states": [ { "stateLabel": "Fröhlich", "conditionMap": [ { "scriptAccount": "Luftfeuchtigkeit", "minValue": 0, "maxValue": "10" } ] }, { "stateLabel": "Wütend", "conditionMap": [] } ], "transitions": [ { "scriptAccountActions": [], "scriptAccountConditions": [], "startingState": { "stateLabel": "Fröhlich", "conditionMap": [ { "scriptAccount": "Luftfeuchtigkeit", "minValue": 0, "maxValue": "10" } ] }, "endingState": { "stateLabel": "Wütend", "conditionMap": [] }, "actions": {} } ] } ] }