{ "componentName": "Hicks Haddock", "componentDescription": "", "characterSpecificTemplateSystems": [ { "componentName": "TemplateGamesystem", "states": [ { "stateLabel": "A", "conditionMap": [ { "scriptAccount": "Luftfeuchtigkeit", "minValue": 0, "maxValue": "10" } ] }, { "stateLabel": "B", "conditionMap": [ { "scriptAccount": "New ScriptAccount", "minValue": 0, "maxValue": 100 } ] } ], "transitions": [ { "startingState": "A", "endingState": "B", "conditionMap": [], "actionMap": [] } ] }, { "componentName": "Letters", "states": [ { "stateLabel": "A", "conditionMap": [] }, { "stateLabel": "B", "conditionMap": [] } ], "transitions": [ { "startingState": "A", "endingState": "B", "conditionMap": [], "actionMap": [] } ] } ] }