{ "componentName": "Hicks Haddock", "componentDescription": "", "characterSpecificGamesystems": [ { "templateStates": [ { "initial": false, "conditions": [], "stateLabel": "Wütend" } ], "templateTransitions": [ { "scriptAccountActions": [], "scriptAccountConditions": [], "startingState": { "initial": true, "conditions": [], "stateLabel": "Glücklich" }, "endingState": { "initial": false, "conditions": [], "stateLabel": "Wütend" } } ], "referenceGamesystem": "Characterstimmung" } ] }