ConceptCreator/src/app/editor/character-editor/character-editor.component.html
Sebastian Böckelmann 1f5ed46fed
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Use conditionMaps and actionMaps when TemplateEditing
2024-04-14 09:09:38 +02:00

17 lines
781 B
HTML

<mat-card>
<mat-card-header>
<mat-card-title>Characterspecific Gamesystems</mat-card-title>
</mat-card-header>
<mat-card-content>
<mat-accordion>
<mat-expansion-panel *ngFor="let templateSystem of character!.characterSpecificTemplateSystems">
<mat-expansion-panel-header>
<mat-panel-title>{{templateSystem.componentName}}</mat-panel-title>
</mat-expansion-panel-header>
<app-gamesystem-editor [templateElement]="character" [gamesystem]="templateSystem" [scriptAccounts]="gameModel!.scriptAccounts"></app-gamesystem-editor>
</mat-expansion-panel>
</mat-accordion>
<button mat-stroked-button class="specify-btn" (click)="openTemplateSpecificator()">Specify Templatesystem</button>
</mat-card-content>
</mat-card>