Render Quad of HexagonTerrainTiles
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@ -128,15 +128,15 @@ public class Engine {
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ModelTexture hexagonTexture = new ModelTexture(loader.loadTexture("white"));
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ModelTexture hexagonTexture = new ModelTexture(loader.loadTexture("white"));
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TexturedModel hexagontexturedModel = new TexturedModel(hexagonRawModel, hexagonTexture);
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TexturedModel hexagontexturedModel = new TexturedModel(hexagonRawModel, hexagonTexture);
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//Entity entity = new Entity(hexagontexturedModel, new Vector3f(1.7319988f,0,0), 0,0,0,1f);
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Entity entity =new Entity(hexagontexturedModel, new Vector3f(0.866f , 0, -1.4999994f), 0, 0, 0,1);
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// Run the rendering loop until the user has attempted to close
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// Run the rendering loop until the user has attempted to close
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// the window or has pressed the ESCAPE key.
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// the window or has pressed the ESCAPE key.
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MasterRenderer renderer = new MasterRenderer();
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MasterRenderer renderer = new MasterRenderer();
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input(camera, renderer);
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input(camera, renderer, entity);
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while ( !glfwWindowShouldClose(window) ) {
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while ( !glfwWindowShouldClose(window) ) {
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renderer.processTerrain(terrain);
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renderer.processTerrain(terrain);
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//renderer.processEntity(entity);
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renderer.render(light, camera);
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renderer.render(light, camera);
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glfwSwapBuffers(window); // swap the color buffers
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glfwSwapBuffers(window); // swap the color buffers
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// Poll for window events. The key callback above will only be
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// Poll for window events. The key callback above will only be
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@ -147,7 +147,7 @@ public class Engine {
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loader.cleanUp();
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loader.cleanUp();
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}
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}
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private void input(Camera camera, MasterRenderer masterRenderer) {
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private void input(Camera camera, MasterRenderer masterRenderer, Entity entity) {
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GLFWScrollCallback glfwScrollCallback = new GLFWScrollCallback() {
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GLFWScrollCallback glfwScrollCallback = new GLFWScrollCallback() {
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@Override
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@Override
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@ -212,21 +212,23 @@ public class Engine {
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public void invoke(long window, int key, int scancode, int action, int mods) {
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public void invoke(long window, int key, int scancode, int action, int mods) {
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if(key == GLFW_KEY_A) {
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if(key == GLFW_KEY_A) {
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//move camera to left
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//move camera to left
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/*entity.increasePosition(0.001f, 0, 0);
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entity.increasePosition(0.001f, 0, 0);
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System.out.println(entity.getPosition());*/
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System.out.println(entity.getPosition());
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}
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}
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if(key == GLFW_KEY_D) {
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if(key == GLFW_KEY_D) {
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/*entity.increasePosition(-0.001f, 0, 0);
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entity.increasePosition(-0.001f, 0, 0);
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System.out.println(entity.getPosition());*/
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System.out.println(entity.getPosition());
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}
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}
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if(key == GLFW_KEY_W) {
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if(key == GLFW_KEY_W) {
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camera.moveForward();
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entity.increasePosition(0, 0, 0.001f);
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System.out.println(entity.getPosition());
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}
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}
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if(key == GLFW_KEY_S) {
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if(key == GLFW_KEY_S) {
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camera.moveBackward();
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entity.increasePosition(0, 0, -0.001f);
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System.out.println(entity.getPosition());
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}
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}
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if(key == GLFW_KEY_Y && action == GLFW_PRESS) {
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if(key == GLFW_KEY_Y && action == GLFW_PRESS) {
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@ -27,9 +27,16 @@ public class Terrain {
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TexturedModel hexagontexturedModel = new TexturedModel(hexagonRawModel, hexagonTexture);
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TexturedModel hexagontexturedModel = new TexturedModel(hexagonRawModel, hexagonTexture);
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List<TerrainTile> generatedTerrainTiles = new ArrayList<>();
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List<TerrainTile> generatedTerrainTiles = new ArrayList<>();
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for(int y = -9; y<9; y++) {
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for(int x=-16; x<16; x++) {
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for(int x=-16; x<16; x++) {
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generatedTerrainTiles.add(new TerrainTile(hexagontexturedModel, new Vector3f(x * 1.7319988f , 0, 0), 0, 0, 0,1));
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float xPos = x * 1.7319988f;
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if(y % 2 == 0) {
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xPos -= 0.866f;
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}
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}
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generatedTerrainTiles.add(new TerrainTile(hexagontexturedModel, new Vector3f(xPos , 0, y * -1.4999994f), 0, 0, 0,1));
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}
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}
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generatedTerrainTiles.add(new TerrainTile(hexagontexturedModel, new Vector3f(0 , 0, 0), 0, 0, 0,1));
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System.out.println(31 * 1.7319988f);
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System.out.println(31 * 1.7319988f);
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