//
// Created by sebastian on 08.02.26.
//

#ifndef TILERENDERCOMPONENT_H
#define TILERENDERCOMPONENT_H
#include <memory>

#include "Component.h"
#include "../../renderer/model/TexturedModel.h"


class TileRenderComponent : public Component{
public:
    bool isHighlighted;
    explicit TileRenderComponent(bool isHighlighted) : isHighlighted(isHighlighted) {};

};



#endif //TILERENDERCOMPONENT_H
