//
// Created by sebastian on 11.02.26.
//

#ifndef DICEWARS_SIEDLER_TEXTQUADMODEL_H
#define DICEWARS_SIEDLER_TEXTQUADMODEL_H
#include "glad/glad.h"


class TextQuadModel {
public:
    TextQuadModel(GLuint vaoID, GLuint vboID, int vertexCount) : vaoID(vaoID), vboID(vboID), vertexCount(vertexCount) {};
    GLuint vaoID;
    GLuint vboID;
    int vertexCount;
};


#endif //DICEWARS_SIEDLER_TEXTQUADMODEL_H