//
// Created by sebastian on 08.02.26.
//

#ifndef BUILDINGCOMPONENT_H
#define BUILDINGCOMPONENT_H
#include "../../../../engine/core/ECS/EntityManager.h"

enum class BuildingType {
    FOREST_HUT
};


class BuildingComponent {
public:
    BuildingType type;

    EntityID tileEntity;

    BuildingComponent(BuildingType type, EntityID tileEntity): type(type), tileEntity(tileEntity) {};
};



#endif //BUILDINGCOMPONENT_H
