//
// Created by sebastian on 07.02.26.
//

#ifndef OBJLOADER_H
#define OBJLOADER_H
#include <memory>

#include "Loader.h"
#include "../model/TexturedModel.h"


class OBJLoader {
public:
    static std::shared_ptr<TexturedModel> loadModel(const std::string &modelPath, const std::string &texturePath, Loader &loader);

};



#endif //OBJLOADER_H
