From 968f6c3a6eaa16a38911aa21a61513b3c902800a Mon Sep 17 00:00:00 2001 From: sebastian Date: Sat, 7 Feb 2026 20:04:18 +0100 Subject: [PATCH] CLEANUP --- assets/shaders/fragmentShader.glsl | 2 -- 1 file changed, 2 deletions(-) diff --git a/assets/shaders/fragmentShader.glsl b/assets/shaders/fragmentShader.glsl index c8552da..635c046 100644 --- a/assets/shaders/fragmentShader.glsl +++ b/assets/shaders/fragmentShader.glsl @@ -10,8 +10,6 @@ uniform sampler2D textureSampler; uniform vec3 lightColor; void main(void) { - - vec3 unitNormal = normalize(surfaceNormal); vec3 unitToLightDir = normalize(toLightVector);