Initialize Window

This commit is contained in:
Sebastian Böckelmann 2025-12-23 22:36:44 +01:00
parent afe0c28a39
commit cbfeea220e
23 changed files with 8583 additions and 0 deletions

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[submodule "lib/glfw"]
path = lib/glfw
url = https://github.com/glfw/glfw.git
[submodule "lib/glm"]
path = lib/glm
url = https://github.com/g-truc/glm.git

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# Default ignored files
/shelf/
/workspace.xml
# Ignored default folder with query files
/queries/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml
# Editor-based HTTP Client requests
/httpRequests/

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Dicewars_Siedler

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<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CIDR" type="CPP_MODULE" version="4" />

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</project>

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakePythonSetting">
<option name="pythonIntegrationState" value="YES" />
</component>
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
</project>

8
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/Dicewars-Siedler.iml" filepath="$PROJECT_DIR$/.idea/Dicewars-Siedler.iml" />
</modules>
</component>
</project>

8
.idea/vcs.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/glfw" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/glm" vcs="Git" />
</component>
</project>

38
CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 4.1)
project(Dicewars_Siedler)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(OpenGL REQUIRED)
add_subdirectory(lib/glfw)
add_library(glad STATIC
lib/glad/src/glad.c
)
target_include_directories(glad PUBLIC
lib/glad/include
)
add_executable(Dicewars_Siedler src/main.cpp
src/engine/core/Window.cpp
src/engine/core/Window.h
src/engine/platform/glfw/GLFWWindow.cpp
src/engine/platform/glfw/GLFWWindow.h
src/engine/core/Application.cpp
src/engine/core/Application.h
src/game/DicewarsApp.cpp
src/game/DicewarsApp.h)
target_include_directories(Dicewars_Siedler PRIVATE
lib/glfw/include
lib/glm
)
target_link_libraries(Dicewars_Siedler
PRIVATE
glfw
glad
OpenGL::GL
)

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#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined (__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */

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lib/glad/src/glad.c Normal file

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lib/glfw Submodule

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Subproject commit dbadda26835ec5089ef922e6c290bcf58cf12056

1
lib/glm Submodule

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Subproject commit 8f6213d379a904f5ae910e09a114e066e25faf57

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//
// Created by sebastian on 23.12.25.
//
#include "Application.h"
Application* Application::instance = nullptr;
Application::Application()
{
instance = this;
WindowProps window_props = WindowProps();
window_props.Width = 1280;
window_props.Height = 720;
window_props.Title = "DiceSettlers v0.0.1";
window_props.VSync = true;
window.reset(Window::Create(window_props));
}
Application::~Application()
{
}
void Application::run() {
while (!window->shouldClose())
{
//Rendering
window->OnUpdate();
}
}
Application& Application::getInstance()
{
return *instance;
}

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//
// Created by sebastian on 23.12.25.
//
#ifndef DICEWARS_SIEDLER_APPLICATION_H
#define DICEWARS_SIEDLER_APPLICATION_H
#include <memory>
#include "Window.h"
class Application
{
public:
Application();
~Application();
void run();
void close() {running = false;}
static Application& getInstance();
private:
bool running = true;
std::unique_ptr<Window> window;
static Application* instance;
};
#endif //DICEWARS_SIEDLER_APPLICATION_H

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//
// Created by sebastian on 23.12.25.
//
#include "Window.h"

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src/engine/core/Window.h Normal file
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//
// Created by sebastian on 23.12.25.
//
#ifndef DICEWARS_SIEDLER_WINDOW_H
#define DICEWARS_SIEDLER_WINDOW_H
#include <cstdint>
#include "glad/glad.h"
#include <memory>
#include <string>
struct WindowProps
{
std::string Title;
uint32_t Width;
uint32_t Height;
bool VSync = true;
};
class Window
{
public:
virtual ~Window() = default;
virtual void OnUpdate() = 0;
virtual uint32_t GetWidth() const = 0;
virtual uint32_t GetHeight() const = 0;
virtual void* GetNativeWindow() const = 0;
static Window* Create(const WindowProps& props);
virtual bool shouldClose() const = 0;
};
#endif //DICEWARS_SIEDLER_WINDOW_H

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//
// Created by sebastian on 23.12.25.
//
#include "GLFWWindow.h"
#include <iostream>
static bool s_GLFWINITIALIZED = false;
Window* Window::Create(const WindowProps& props)
{
return new GLFWWindow(props);
}
GLFWWindow::GLFWWindow(const WindowProps& props)
{
Init(props);
}
GLFWWindow::~GLFWWindow()
{
Shutdown();
}
void GLFWWindow::Init(const WindowProps& props)
{
m_Data.Title = props.Title;
m_Data.Width = props.Width;
m_Data.Height = props.Height;
m_Data.VSync = props.VSync;
if (!s_GLFWINITIALIZED)
{
if (!glfwInit())
{
std::cerr << "Failed to initialize GLFW" << std::endl;
return;
}
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
m_Window = glfwCreateWindow(
static_cast<int>(m_Data.Width), static_cast<int>(m_Data.Height), m_Data.Title.c_str(), nullptr, nullptr);
glfwMakeContextCurrent(m_Window);
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
{
std::cerr << "Failed to initialize GLAD!\n";
return;
}
glfwSetWindowUserPointer(m_Window, &m_Data);
glfwSetFramebufferSizeCallback(m_Window,
[](GLFWwindow* window, int width, int height)
{
auto& data = *(WindowData*)glfwGetWindowUserPointer(window);
data.Width = width;
data.Height = height;
glViewport(0, 0, width, height);
// Später:
// EventSystem::Dispatch(WindowResizeEvent(width, height));
}
);
std::cout << "OpenGL Info:\n";
std::cout << " Vendor: " << glGetString(GL_VENDOR) << "\n";
std::cout << " Renderer: " << glGetString(GL_RENDERER) << "\n";
std::cout << " Version: " << glGetString(GL_VERSION) << "\n";
}
void GLFWWindow::SetVSync(bool enabled)
{
glfwSwapInterval(enabled ? 1 : 0);
m_Data.VSync = enabled;
}
bool GLFWWindow::shouldClose() const
{
return glfwWindowShouldClose(m_Window);
}
void GLFWWindow::OnUpdate()
{
glfwPollEvents();
glfwSwapBuffers(m_Window);
}
void GLFWWindow::Shutdown() const
{
glfwDestroyWindow(m_Window);
}

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//
// Created by sebastian on 23.12.25.
//
#ifndef DICEWARS_SIEDLER_GLFWWINDOW_H
#define DICEWARS_SIEDLER_GLFWWINDOW_H
#include "../../core/Window.h"
#include "GLFW/glfw3.h"
class GLFWWindow : public Window {
public:
GLFWWindow(const WindowProps& props);
virtual ~GLFWWindow();
void OnUpdate() override;
uint32_t GetWidth() const override { return m_Data.Width; }
uint32_t GetHeight() const override { return m_Data.Height; }
void SetVSync(bool enabled);
bool IsVSync() const { return m_Data.VSync; }
bool shouldClose() const override;
void* GetNativeWindow() const override { return m_Window; }
private:
void Init(const WindowProps& props);
void Shutdown() const;
private:
GLFWwindow* m_Window;
struct WindowData
{
std::string Title;
uint32_t Width, Height;
bool VSync;
};
WindowData m_Data;
};
#endif //DICEWARS_SIEDLER_GLFWWINDOW_H

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src/game/DicewarsApp.cpp Normal file
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//
// Created by sebastian on 23.12.25.
//
#include "DicewarsApp.h"

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src/game/DicewarsApp.h Normal file
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//
// Created by sebastian on 23.12.25.
//
#ifndef DICEWARS_SIEDLER_DICEWARSAPP_H
#define DICEWARS_SIEDLER_DICEWARSAPP_H
#include "../engine/core/Application.h"
class DicewarsApp: public Application
{
public:
DicewarsApp();
};
#endif //DICEWARS_SIEDLER_DICEWARSAPP_H

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src/main.cpp Normal file
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#include "engine/core/Application.h"
// TIP To <b>Run</b> code, press <shortcut actionId="Run"/> or click the <icon src="AllIcons.Actions.Execute"/> icon in the gutter.
Application* CreateApplication()
{
return new Application();
}
int main() {
auto app = CreateApplication();
app->run();
delete app;
}