Commit Graph

19 Commits

Author SHA1 Message Date
sebastian
0a384345bb ADD: Implementing Basic for UI System 2026-02-09 20:35:54 +01:00
sebastian
42a1e89bee ADD: Basic Building System 2026-02-08 15:36:53 +01:00
sebastian
8ab6073aa5 ADD: Add Stone Resource 2026-02-08 15:01:20 +01:00
sebastian
f6beaf48ea ADD: Multiple Tree Types 2026-02-08 13:31:05 +01:00
sebastian
d4489f5631 ADD: Trees on Forest Tiles 2026-02-08 13:02:46 +01:00
sebastian
6833f899b4 ADD: Forest Texture 2026-02-08 10:34:06 +01:00
sebastian
3cc8d6e0b1 ADD: Highlight hovered Tiles 2026-02-08 10:10:38 +01:00
sebastian
29511deef7 FIX: Swap sorting of hexmodel indices to make hexmodel frontface not backface 2026-02-08 09:31:25 +01:00
sebastian
b1111d339e ADD: Ambient Lightning 2026-02-08 07:46:54 +01:00
sebastian
997e1ccbb1 ADD: Render Terrain 2026-02-08 07:44:25 +01:00
sebastian
968f6c3a6e CLEANUP 2026-02-07 20:04:18 +01:00
sebastian
9991a43b4d ADD: Diffuse Lightning 2026-02-07 19:44:07 +01:00
sebastian
0163373a9e ADD: Load OBJ Models 2026-02-07 19:15:40 +01:00
sebastian
3e37c53779 ADD: Apply View matrices 2026-02-07 18:57:58 +01:00
sebastian
0871202db9 ADD: Apply Projection matrices 2026-02-07 18:19:25 +01:00
sebastian
6f0d8852fa ADD: Apply Transformation matrices 2026-02-07 17:52:52 +01:00
sebastian
cbeddfdbe3 ADD: Temp texture 2026-02-07 17:15:30 +01:00
sebastian
9a606a9cc6 ADD: Render Textures 2026-02-07 17:15:19 +01:00
Sebastian Böckelmann
52923d3a92 Shader Rendering (not working) 2026-01-04 17:58:55 +01:00