// // Created by sebastian on 23.12.25. // #include "DicewarsApp.h" #include "GameLayer.h" #include "UILayer.h" DicewarsApp::DicewarsApp() { gameMode = std::make_shared(); GameLayer* gamelayer = new GameLayer(); gamelayer->setGameMode(gameMode); pushLayer(gamelayer); UILayer* uiLayer = new UILayer(); uiLayer->setGameMode(gameMode); pushLayer(uiLayer); }