Dicewars-Siedler/assets/hex/rock/Rocks011_1K-JPG.mtlx
2026-02-08 15:01:20 +01:00

36 lines
2.2 KiB
XML

<?xml version="1.0"?>
<materialx version="1.39" fileprefix="./">
<open_pbr_surface xpos="6.159420" ypos="-1.879310" type="surfaceshader" name="Rocks011_1K_JPG_OpenPbrSurface">
<input nodename="Rocks011_1K_JPG_Color" type="color3" name="base_color" />
<input nodename="NormalMap" type="vector3" name="geometry_normal" />
<input nodename="Rocks011_1K_JPG_Roughness" type="float" name="specular_roughness" />
</open_pbr_surface>
<surfacematerial xpos="8.695652" ypos="0.000000" type="material" name="Rocks011_1K_JPG">
<input nodename="Rocks011_1K_JPG_OpenPbrSurface" type="surfaceshader" name="surfaceshader" />
<input nodename="displacement" type="displacementshader" name="displacementshader" />
</surfacematerial>
<tiledimage xpos="3.623188" ypos="-3.103448" type="color3" name="Rocks011_1K_JPG_Color">
<input colorspace="srgb_texture" type="filename" name="file" value="Rocks011_1K-JPG_Color.jpg" />
<input type="vector2" name="uvtiling" value="1.0, 1.0" />
</tiledimage>
<tiledimage xpos="3.623188" ypos="5.163793" type="float" name="Rocks011_1K_JPG_Displacement">
<input type="filename" name="file" value="Rocks011_1K-JPG_Displacement.jpg" />
<input type="vector2" name="uvtiling" value="1.0, 1.0" />
</tiledimage>
<displacement xpos="6.159420" ypos="1.879310" type="displacementshader" name="displacement">
<input nodename="Rocks011_1K_JPG_Displacement" type="float" name="displacement" />
<input type="float" name="scale" value="1.0" />
</displacement>
<tiledimage xpos="1.086957" ypos="0.879310" type="vector3" name="Rocks011_1K_JPG_NormalGL">
<input type="filename" name="file" value="Rocks011_1K-JPG_NormalGL.jpg" />
<input type="vector2" name="uvtiling" value="1.0, 1.0" />
</tiledimage>
<normalmap xpos="3.623188" ypos="3.586207" type="vector3" name="NormalMap">
<input nodename="Rocks011_1K_JPG_NormalGL" type="vector3" name="in" />
<input type="float" name="scale" value="1.0" />
</normalmap>
<tiledimage xpos="3.623188" ypos="-0.413793" type="float" name="Rocks011_1K_JPG_Roughness">
<input type="filename" name="file" value="Rocks011_1K-JPG_Roughness.jpg" />
<input type="vector2" name="uvtiling" value="1.0, 1.0" />
</tiledimage>
</materialx>