Dicewars-Siedler/src/game/hexWorld/ecs/components/UpgradeComponent.h
2026-02-21 07:09:44 +01:00

29 lines
746 B
C++

//
// Created by sebastian on 20.02.26.
//
#ifndef DICEWARS_SIEDLER_UPGRADECOMPONENT_H
#define DICEWARS_SIEDLER_UPGRADECOMPONENT_H
#include "../../../../engine/core/ECS/Component.h"
class UpgradeComponent : public Component {
public:
UpgradeComponent(int currentLevel = 1, int maxLevel = 1): currentLevel(currentLevel), maxLevel(maxLevel) {}
[[nodiscard]] int getCurrentLevel() const {return currentLevel;}
[[nodiscard]] int getMaxLevel() const {return maxLevel;}
[[nodiscard]] bool canUpgrade() const {return currentLevel < maxLevel;}
void upgrade() {currentLevel++;}
void setMaxLevel(int maxLevel);
public:
private:
int currentLevel = 1;
int maxLevel = 1;
};
#endif //DICEWARS_SIEDLER_UPGRADECOMPONENT_H