Dicewars-Siedler/assets/hex/wood/Ground053_1K-JPG.tres
2026-02-08 10:34:06 +01:00

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[gd_resource type="StandardMaterial3D" load_steps=6 format=3 uid="acg_uh7fxg5d"]
[ext_resource type="Texture2D" uid="uid://acg_q9u0wnvp" id="Color" path="./Ground053_1K-JPG_Color.jpg"]
[ext_resource type="Texture2D" uid="uid://acg_tk71zjuc" id="AmbientOcclusion" path="./Ground053_1K-JPG_AmbientOcclusion.jpg"]
[ext_resource type="Texture2D" uid="uid://acg_19o8rluy" id="Displacement" path="./Ground053_1K-JPG_Displacement.jpg"]
[ext_resource type="Texture2D" uid="uid://acg_cw2t35rq" id="Roughness" path="./Ground053_1K-JPG_Roughness.jpg"]
[ext_resource type="Texture2D" uid="uid://acg_fa7my4xk" id="NormalGL" path="./Ground053_1K-JPG_NormalGL.jpg"]
[resource]
albedo_texture = ExtResource("Color")
ao_enabled = true
ao_texture = ExtResource("AmbientOcclusion")
ao_texture_channel = 4
roughness_texture = ExtResource("Roughness")
roughness_texture_channel = 4
normal_texture = ExtResource("NormalGL")
normal_enabled = true
heightmap_texture = ExtResource("Displacement")
heightmap_scale = 1.0
heightmap_enabled = true