Dicewars-Siedler/src/engine/renderer/shaders/StaticShader.cpp
2026-02-07 17:15:19 +01:00

15 lines
304 B
C++

//
// Created by sebastian on 24.12.25.
//
#include "StaticShader.h"
StaticShader::StaticShader() : ShaderProgram(VERTEX_FILE, FRAGMENT_FILE) {
StaticShader::bindAttributes();
}
void StaticShader::bindAttributes() const {
bindAttribute(0, "position");
bindAttribute(1, "textureCoords");
}