Dicewars-Siedler/src/engine/renderer
2026-02-15 19:06:40 +01:00
..
components ADD: Remove UiTexts from Rendering and only use GuiTextRendering 2026-02-15 16:56:49 +01:00
loader FIX: Consistent y flipping of texture coords 2026-02-15 10:08:02 +01:00
model ADD: BuildingMenuButtons 2026-02-15 19:06:40 +01:00
shaders ADD: BackgroundTextures for GuiTextures 2026-02-15 08:24:58 +01:00
textures ADD: Render Textures 2026-02-07 17:15:19 +01:00
GUIRenderer.cpp ADD: BuildingMenuButtons 2026-02-15 19:06:40 +01:00
GUIRenderer.h ADD: BuildingMenuButtons 2026-02-15 19:06:40 +01:00
MasterRenderer.cpp ADD: Minimap 2026-02-14 20:52:30 +01:00
MasterRenderer.h UPD: Adjust size of Minimap 2026-02-15 09:50:27 +01:00
MinimapRenderer.cpp FIX: Consistent y flipping of texture coords 2026-02-15 10:08:02 +01:00
MinimapRenderer.h ADD: Minimap 2026-02-14 20:52:30 +01:00
Renderer.cpp ADD: Add Submodels 2026-02-13 22:01:42 +01:00
Renderer.h ADD: Add Submodels 2026-02-13 22:01:42 +01:00
TerrainRenderer.cpp ADD: Introduce Ownership to tiles 2026-02-14 17:17:05 +01:00
TerrainRenderer.h UPD: Introduce ECS System 2026-02-08 18:30:25 +01:00
TextRenderer.cpp ADD: Remove UiTexts from Rendering and only use GuiTextRendering 2026-02-15 16:56:49 +01:00
TextRenderer.h ADD: Remove UiTexts from Rendering and only use GuiTextRendering 2026-02-15 16:56:49 +01:00
WorldSpriteRenderer.cpp FIX: Consistent y flipping of texture coords 2026-02-15 10:08:02 +01:00
WorldSpriteRenderer.h ADD: Basic WorldSpriteSystem 2026-02-14 14:42:29 +01:00