Dicewars-Siedler/src/engine/core/ECS/TileRenderComponent.h
2026-02-08 18:30:25 +01:00

23 lines
400 B
C++

//
// Created by sebastian on 08.02.26.
//
#ifndef TILERENDERCOMPONENT_H
#define TILERENDERCOMPONENT_H
#include <memory>
#include "Component.h"
#include "../../renderer/model/TexturedModel.h"
class TileRenderComponent : public Component{
public:
bool isHighlighted;
explicit TileRenderComponent(bool isHighlighted) : isHighlighted(isHighlighted) {};
};
#endif //TILERENDERCOMPONENT_H